Sleep: Complete resistance to sleep status effect
Paralysis: Complete resistance to paralysis status effect
Frost: Complete resistance to freezing effects
Burn: Complete resistance to burning effects
Toxic Gas: Complete resistance to toxic gas effects
Poison: Complete resistance to poison damage over time
Death: Complete resistance to instant death effects
Amok: Complete resistance to amok status (turning hostile)
Blindness: Complete resistance to blindness status
Terror: Complete resistance to terror status (fleeing in fear)
Vertigo: Complete resistance to vertigo status (confused movement)
Bleeding: Complete resistance to bleeding damage over time