Table of Contents
Slow
Effect Overview
Mechanics
Application
Strategy
Counters
Code References
Related Buffs
Slow
The
Slow
is a negative status effect in Remixed Dungeon that reduces a character's action speed.
Effect Overview
Type:
Debuff
Duration:
Variable, based on source and target level
Effect:
Reduces action speed significantly
Removal:
Natural expiration or
Potion of Purity
Mechanics
Speed Reduction:
Affected characters act at reduced speed
Duration Calculation:
Duration varies based on the source of the effect
Stacking:
Does not stack with other speed-reducing effects
Effectiveness:
Makes affected characters move and attack more slowly
Affected Actions:
Movement, attacks, and other actions are slowed
Application
Wands:
Applied by
Wand of Slowness
Spells:
Some spells may apply slow effects
Enemies:
Certain enemies can apply slow
Traps:
Some traps may have slow effects
Strategy
As Enemy:
Use to slow down fast enemies that are hard to hit
Tactical Advantage:
Provides time to plan actions against slowed targets
Group Control:
Slow groups of enemies to handle them more easily
Defensive Use:
Slow approaching enemies to buy time
Combination:
Works well with other control effects
Self-Handling:
If affected, try to move to safer locations or use instant effects
Counters
Potion of Purity
removes the effect instantly
Wait for natural expiration
Resistances
may reduce duration
Code References
Java Implementation:
Slow.java
Buff Base Class:
Buff.java
Duration Calculation:
Slow.duration() method
String Resources:
String resources for Slow buff name/description
Related Buffs
Chill
- Similar but weaker speed reduction
Paralysis
- More severe movement restriction
Freezing
- Similar to paralysis but can be broken by damage
Amok
- Opposite effect (speeding up)
rpd
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buffs
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debuffs
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status effects