Snipers Mark is a visual buff applied by the Sniper subclass when using ranged weapons. It serves as a visual indicator that the target has been marked by the Sniper's attack.
Stats
Duration: 1.1x attack delay of the attacker
Effect: Visual indicator only (no mechanical effect on damage)
Effects
Visually marks the enemy with an icon to indicate the debuff is active
Displays the remaining duration of the mark
Does not increase damage taken - purely a visual/flavor buff
Mechanism
Applied when a Sniper successfully hits an enemy with a valid ranged weapon
Duration is calculated as 1.1 times the attacker's weapon attack delay
Implemented as a FlavourBuff, meaning it has no mechanical actions beyond displaying the icon
Code: `Buff.prolong(defender, SnipersMark.class, attacker.attackDelay() * 1.1f)` in HeroSubClass.java