Table of Contents

Sprites

Sprites are the 2D graphical representations used for all visual elements in Remixed Dungeon, including heroes, enemies, items, effects, and level objects.

Sprite System Overview

The game uses a sprite sheet system where multiple sprites are packed into larger texture atlases. At runtime, individual sprites are extracted and rendered.

Sprite Categories

Hero Sprites

Hero sprites are composed of multiple layers that are rendered in a specific order:

Mob Sprites

Enemy and NPC sprites:

Item Sprites

Items use a sprite sheet system (items.png, 256×256, 16×16 grid):

Effect Sprites

Visual effects and particles:

Level Object Sprites

Interactive and decorative level elements:

Sprite Processing for Wiki

Wiki sprites are enhanced versions of game sprites:

Naming Convention

Raw sprite names follow patterns:

Wiki Usage

In wiki pages, use centered format with an existing sprite: ``` Tengu ```

Source Code References

See Also