Ranged-Only Attacks: Can only attack enemies at range (uses zap/lightning attacks)
Paralysis Strike: Has 33% chance to stun the target on hit (from 3 to 1 damage roll)
Summoning: When damaged, summons Nightmares (scaled to 10x difficulty factor) and alerts all other mobs in the level to its position
Retreat Tendency: Tends to move away from enemies when in hunting state
Immunities: Immune to Paralysis, Amok, Sleep, Terror, and Burning
Resistances: Resistant to Lightning and Toxic Gas
Mechanical Nature: Cannot be turned into a pet