package com.nyrds.pixeldungeon.mobs.npc; import com.nyrds.pixeldungeon.ml.R; import com.nyrds.platform.util.StringsManager; import com.watabou.pixeldungeon.actors.Char; import com.watabou.pixeldungeon.scenes.GameScene; import com.watabou.pixeldungeon.windows.WndQuest; public class BellaNPC extends ImmortalNPC { public BellaNPC() { } @Override public boolean interact(final Char hero) { getSprite().turnTo( getPos(), hero.getPos() ); GameScene.show(new WndQuest(this, StringsManager.getVar(R.string.BellaNPC_Message))); return true; } }
<string name="BellaNPC_Name">Bella</string> <string name="BellaNPC_Desc">A very posh looking girl. Her whole appearance tells you "I am to good for everyone."</string> <string name="BellaNPC_Message">I bear no interest in such plebs as yourself!</string> <string name="BellaNPC_Amulet_M">Why hello there handsome, what do you have over there. Ah, such an exquisite amulet! And you... you stand above those plebs. What if we take a walk and discuss our mutual future?</string> <string name="BellaNPC_Amulet_F">Why hello there cutie pie, why do you have over there. Ah, such an exquisite amulet! And you... you shine so much brighter compared to anyone. What if we take a walk and discuss our mutual future?</string> <string name="BellaNPC_Angry">How dare you... you pleb!</string> <string name="BellaNPC_Yes_End_Game">Sure (End game)</string> <string name="BellaNPC_No">No, not with you</string> <string name="BellaNPC_Gender">feminine</string> <string name="BellaNPC_Name_Objective">Bella</string>
This entity is implemented in Java, no Lua script exists