This entity is implemented in Lua/JSON, no Java class exists. See:
{
"baseSpeed" : 0,
"spriteDesc" : "spritesDesc/BishopNPC.json",
"scriptFile" : "scripts/npc/Bishop",
"friendly" : true,
"movable" : false,
"aiState" : "Passive",
"fraction" : "NEUTRAL",
"immortal" : true,
"isHumanoid" : true
}
<string name="BishopNPC_Name">Bishop</string> <string name="BishopNPC_Name_Objective">Bishop</string> <string name="BishopNPC_Gender">masculine</string> <string name="BishopNPC_Desc">Bishop of the Holy Church of Santa the Depth Lord</string> <string name="Bishop_title">Bishop</string> <string name="Bishop_text">Days and nights I pray for you my child.</string> <string name="Bishop_lesser_bless">Lesser bless - %d g</string> <string name="Bishop_great_bless">Great bless - %d g</string> <string name="Bishop_remove_curse">Remove curse - %d g</string> <string name="Bishop_not_interested">Leave</string> <string name="Bishop_no_money">You can\'t pay for it.</string> <string name="Bishop_bye">I will pray for you my child.</string>