This page contains raw code references and configuration excerpts for the Black Rat mob entity.
* getEntityKind() value: BlackRat
* Class location: BlackRat.lua (custom mob implemented in Lua) * Inheritance: Based on generic mob class in game engine
Basic stats:
local mob = {} function mob:getEntityKind() return "BlackRat" end function mob:hp() return 5 end function mob:expForKill() return 1 end function mob:maxLvl() return 5 end function mob:attackSkill() return 10 end function mob:defenseSkill() return 5 end function mob:damageRoll() return math.random(1, 3) end function mob:attackProc( enemy, damage ) return damage end
* File location: BlackRat.lua * Entity Kind: BlackRat
* BlackRat_Name: black rat * BlackRat_Desc: A rare black rat. It can be dangerous in numbers.