Table of Contents

Body Armor Spell - Code References

This page contains raw code references and configuration excerpts for the Body Armor spell entity.

Entity Kind

Java Implementation

JSON Configuration

Hero initialization: hero/initHeroes.json

{
  "spell": "BodyArmor"
}

Note: No dedicated spell configuration file found in spellsDesc/ directory

Lua Implementation

String Resources

<string name="BodyArmorSpell_Name">Body Armor</string>
<string name="BodyArmorSpell_Info">Activates the reserved muscle power, making them temporarily stronger, thus greatly increasing your armor but at cost of movement speed.</string>
<string name="BodyArmorBuff_Name">Body Armor</string>
<string name="BodyArmorBuff_Info">Armor is increased at the cost of movement speed.</string>

<string name="BodyArmorSpell_Name">Тело-щит</string>
<string name="BodyArmorSpell_Info">Активирует скрытые резервы мышц, делая их крепче и повышая защиту ценой скорости передвижения.</string>
<string name="BodyArmorBuff_Name">Тело-щит</string>
<string name="BodyArmorBuff_Info">Броня улучшена за счет скорости ходьбы.</string>