<string name="Bomb_Name">Bomb</string> <string name="Bomb_Info">A black powder bomb, explosively unstable. Sometimes creatures drop more of these when killed.</string> <string name="BombBundle_Name">Bomb Bundle</string> <string name="BombBundle_Info">A bundle of three bombs with a spark fuse. Light it and get out of the way!</string> <string name="FireBomb_Name">Fire Bomb</string> <string name="FireBomb_Info">This fire bomb burns everything in the blast radius that isn't fire-resistant.</string> <string name="FrostBomb_Name">Frost Bomb</string> <string name="FrostBomb_Info">This frost bomb freezes everything in the blast radius that isn't ice-resistant.</string> <string name="RegrowthBomb_Name">Regrowth Bomb</string> <string name="RegrowthBomb_Info">This regrowth bomb grows healthy plants in the blast radius.</string> <string name="ShockBomb_Name">Shock Bomb</string> <string name="ShockBomb_Info">This shock bomb deals damage to all creatures in line of sight.</string> <string name="ShrapnelBomb_Name">Shrapnel Bomb</string> <string name="ShrapnelBomb_Info">This bomb sends metal fragments flying in all directions, dealing damage to anything nearby.</string> <string name="HolyBomb_Name">Holy Bomb</string> <string name="HolyBomb_Info">This holy bomb deals extra damage to undead enemies.</string>
This entity category is implemented in Java, no Lua script exists