package com.watabou.pixeldungeon.actors.mobs.npcs; import com.nyrds.Packable; import com.nyrds.pixeldungeon.ai.MobAi; import com.nyrds.pixeldungeon.ai.Wandering; import com.nyrds.pixeldungeon.mechanics.NamedEntityKind; import com.nyrds.pixeldungeon.ml.R; import com.nyrds.platform.util.StringsManager; import com.watabou.pixeldungeon.Dungeon; import com.watabou.pixeldungeon.actors.Actor; import com.watabou.pixeldungeon.actors.Char; import com.watabou.pixeldungeon.actors.buffs.Buff; import com.watabou.pixeldungeon.items.food.Pasty; import com.watabou.pixeldungeon.levels.RegularLevel; import org.jetbrains.annotations.NotNull; public class Hedgehog extends NPC { { setState(MobAi.getStateByClass(Wandering.class)); } @Override public float speed() { return speed; } @Override public void damage(int dmg, @NotNull NamedEntityKind src ) { } @Override public boolean add(Buff buff ) { return false; } private static boolean spawned; @Packable public int action = 0; @Packable public float speed = 0.5f; public static void spawn( RegularLevel level ) { if (!spawned && Dungeon.depth == 23) { int mobPos = level.randomRespawnCell(); if(level.cellValid(mobPos)) { Hedgehog hedgehog = new Hedgehog(); hedgehog.setPos(mobPos); level.mobs.add(hedgehog); Actor.occupyCell(hedgehog); spawned = true; } } } @Override public boolean interact(final Char hero) { getSprite().turnTo( getPos(), hero.getPos() ); switch (action) { case 0: say(StringsManager.getVar(R.string.Hedgehog_Info1)); break; case 1: say(StringsManager.getVar(R.string.Hedgehog_Info2)); break; case 2: say(StringsManager.getVar(R.string.Hedgehog_Info3)); break; case 3: say(StringsManager.getVar(R.string.Hedgehog_Info4)); new Pasty().doDrop(this); break; default: say(StringsManager.getVar(R.string.Hedgehog_ImLate)); action = 4; speed = 3; } speed += 0.5f; action++; return true; } }
<string name="Hedgehog_Name">hedgehog</string> <string name="Hedgehog_Desc">The hedgehog looks nervous.</string> <string name="Hedgehog_Info1">Are you looking for a Bear too?</string> <string name="Hedgehog_Info2">How is Horse, out there, in the mist?</string> <string name="Hedgehog_Info3">Do you like tea with raspberry jam?</string> <string name="Hedgehog_Info4">Take this pie</string> <string name="Hedgehog_ImLate">I\'m late, I\'m so late...</string>
<!-- Russian --> <string name="Hedgehog_Name">ёжик</string> <string name="Hedgehog_Desc">Ёжик беспокойно глядит по сторонам.</string> <string name="Hedgehog_Info1">Ты тоже ищешь медвежонка?</string> <string name="Hedgehog_Info2">Как там лошадка в тумане?</string> <string name="Hedgehog_Info3">А ты любишь чай с малиновым вареньем?</string> <string name="Hedgehog_Info4">Возьми этот пирожок</string> <string name="Hedgehog_ImLate">Я опаздываю, ужасно опаздываю...</string> <!-- French --> <string name="Hedgehog_Name">hérisson</string> <string name="Hedgehog_Desc">Ce hérisson a l'air nerveux.</string> <!-- German --> <string name="Hedgehog_Name">Igel</string> <string name="Hedgehog_Desc">Dieser Igel scheint nervös zu sein.</string> <!-- Spanish --> <string name="Hedgehog_Name">erizo</string> <string name="Hedgehog_Desc">Ese erizo parece nervioso.</string> <!-- Portuguese --> <string name="Hedgehog_Name">ouriço</string> <string name="Hedgehog_Desc">O ouriço parece nervoso.</string> <!-- Italian --> <string name="Hedgehog_Name">riccio</string> <string name="Hedgehog_Desc">Il riccio sembra nervoso.</string> <!-- Japanese --> <string name="Hedgehog_Name">ハリネズミ</string> <string name="Hedgehog_Desc">あのハリネズミは神経質そうだ。</string> <!-- Korean --> <string name="Hedgehog_Name">고슴도치</string> <string name="Hedgehog_Desc">저 고슴도치는 불안해 보인다.</string> <!-- Polish --> <string name="Hedgehog_Name">jeż</string> <string name="Hedgehog_Desc">Ten jeż wygląda na podenerwowanego.</string> <!-- Ukrainian --> <string name="Hedgehog_Name">їжак</string> <string name="Hedgehog_Desc">Їжак стурбовано озирається по сторонах.</string> <!-- Turkish --> <string name="Hedgehog_Name">kirpi</string> <string name="Hedgehog_Desc">Bu kirpi gergin görünüyor.</string> <!-- Indonesian --> <string name="Hedgehog_Name">landak</string> <string name="Hedgehog_Desc">Landak itu kelihatan malu.</string> <!-- Greek --> <string name="Hedgehog_Name">σκαντζόχοιρος</string> <string name="Hedgehog_Desc">Ο σκαντζόχοιρος φαίνεται νευρικός.</string>
This entity is implemented in Java, no Lua script exists