Package: com.watabou.pixeldungeon.levels.traps
Base Interface: ITrigger
Entity Kind: LightningTrap
Type: Trap (level object)
Damage Type: Electricity (LightningTrap.Electricity)
Damage Formula: Math.max(1, Random.Int(ch.hp() / 3, 2 * ch.hp() / 3))
Damage Range: 1/3 to 2/3 of target's current HP (minimum 1)
Visual Effect: Lightning bolts in cross pattern (horizontal and vertical)
Camera Effect: Camera shake (2 intensity, 0.3f duration) for hero
Particle Effect: SparkParticle burst (3-4 particles)
Hero Equipment Effect: Charges or discharges all equipment (ch.getBelongings().charge(false))