This entity does not have separate JSON configuration as it's implemented in Java.
<string name="NecromancerNPC_Name">necromancer</string> <string name="NecromancerNPC_Desc">This middle aged man seems to be mildly annoyed and excited at the same time. He wears a composite armor made out of held together bone fragments.</string> <string name="NecromancerNPC_Intro">Ah! It is such a rare sight! A fellow adventurer who is not just a lifeless corpse...</string> <string name="NecromancerNPC_Intro2">Ah! A fellow adventurer who is not just another lifeless corpse...</string> <string name="NecromancerNPC_Message1">So little time, so little time...</string> <string name="NecromancerNPC_Message2">I must be ready.</string> <string name="NecromancerNPC_Message3">I can hear the call of the dead.</string> <string name="NecromancerNPC_Message4">Something special is hidden inside the Necropolis.</string>
This entity is implemented in Java, no Lua script exists