Table of Contents

Rotten Meat Item - Code References

Machine-readable reference page for the Rotten Meat item in Remixed Dungeon.

Entity Information

Java Classes

Class Implementation

package com.watabou.pixeldungeon.items.food;
 
import com.watabou.pixeldungeon.sprites.ItemSpriteSheet;
 
public class RottenMeat extends RottenFood {
	public RottenMeat() {
		image   = ItemSpriteSheet.ROTTEN_MEAT;
	}
 
	@Override
	public Food purify() {
		return new MysteryMeat();
	}
}

Key Methods

Java Usage References

JSON Configuration

No specific JSON configuration found for Rotten Meat item. The item is implemented entirely in Java.

String Resources

<!-- English (values/strings_all.xml) -->
<string name="RottenMeat_Name">Rotten meat</string>
<string name="RottenMeat_Info">A piece of rotten meat</string>
 
<!-- Russian (values-ru/strings_all.xml) -->
<string name="RottenMeat_Name">Испорченное мясо</string>
<string name="RottenMeat_Info">Кусок испорченного мяса</string>

Lua Scripts

This entity is implemented in Java, no Lua script exists.

Implementation Details

Wiki Pages