{
"WARRIOR": {
"title": "Warrior",
"desc": "The Warrior is a melee-focused class with high durability. He starts with a unique short sword (+1) that can be used to identify potions, a knuckleduster, and a mysterious Dew Vial.",
"sprite": "RPD-HeroClass-Warrior.png",
"startWith": [
{
"kind": "ShortSword",
"level": 1,
"identified": true
},
{
"kind": "Knuckles",
"level": 0,
"identified": true
},
{
"kind": "DewVial",
"level": 0,
"identified": true
}
],
"stats": {
"STR": 10,
"baseHT": 22,
"baseSHLD": 3,
"baseAcc": 10,
"baseEvasion": 10,
"baseDmg": 1,
"baseDr": 0,
"atkSkill": 14,
"defSkill": 10,
"sp": 12
},
"magicAffinity": "Combat"
}
}
(Source: RemixedDungeon/src/main/assets/hero/initHeroes.json)
<string name="HeroClass_War">warrior</string> <string name="HeroClass_WarPerks_0">Warriors start with 11 points of Strength.</string> <string name="HeroClass_WarPerks_1">Warriors start with a unique short sword. This sword can be later "reforged" to upgrade another melee weapon.</string> <string name="HeroClass_WarPerks_2">Warriors are less proficient with missile weapons.</string>
Other language translations:
<string name="HeroClass_War">воин</string> <string name="HeroClass_WarPerks_0">Воины начинают с 11 очками Силы.</string> <string name="HeroClass_WarPerks_1">Воины начинают с уникальным коротким мечом. Этот меч может быть позже "перекован" для улучшения другого оружия ближнего боя.</string> <string name="HeroClass_WarPerks_2">Воины менее эффективно используют метательное оружие.</string>(Russian - values-ru/strings_all.xml)
<string name="HeroClass_War">Krieger</string> <string name="HeroClass_WarPerks_0">Krieger starten mit 11 Punkten Stärke.</string> <string name="HeroClass_WarPerks_1">Krieger starten mit einem einzigartigen Kurzschwert. Dieses Schwert kann später "umgeschmiedet" werden, um eine andere Nahkampfwaffe zu verbessern.</string> <string name="HeroClass_WarPerks_2">Krieger sind weniger geübt mit Fernkampfwaffen.</string>(German - values-de/strings_all.xml)
<string name="HeroClass_War">guerrero</string> <string name="HeroClass_WarPerks_0">Los guerreros comienzan con 11 puntos de Fuerza.</string> <string name="HeroClass_WarPerks_1">Los guerreros comienzan con una espada corta única. Esta espada puede ser más tarde "reforjada" para mejorar otra arma cuerpo a cuerpo.</string> <string name="HeroClass_WarPerks_2">Los guerreros son menos competentes con armas a distancia.</string>(Spanish - values-es/strings_all.xml)
<string name="HeroClass_War">guerrier</string> <string name="HeroClass_WarPerks_0">Les guerriers commencent avec 11 points de Force.</string> <string name="HeroClass_WarPerks_1">Les guerriers commencent avec une épée courte unique. Cette épée peut être plus tard "reforgée" pour améliorer une autre arme de mêlée.</string> <string name="HeroClass_WarPerks_2">Les guerriers sont moins compétents avec les armes à distance.</string>(French - values-fr/strings_all.xml)
This entity is implemented in Java/JSON, no Lua script exists