Remixed Dungeon 31.1.fix.22 is out!
Gameplay:
Gfx:
Translations:
Modding:
Misc:
Remixed Dungeon available to download from Google Play: Google Play
remix.30.0.fix.6
* Gameplay:
Abilities for everyone!
Inn is opened now!
* Bugs fixed
remix.29.6.fix.5
* Gameplay:
* Modding:
* Bugs fixed
29.5.fix.5
Gameplay:
Modding:
Bugs fixed
29.4.fix.8
Gameplay:
Modding:
Bugs fixed
29.3.fix.43
Game Mechanics:
Town renovation!
Warrior special abilities!
Heroes hunger reduced
Necromancer Possess spell
Rogue Cloak ability
New Badges
Shields!
New challenges:
Modding:
Custom scriptable Buffs
Custom gfx
Moddable item spawn rate
Custom Artifacts
Custom Shields!
Translations:
Hungarian translation added
remix.28.5.fix.3.2
Modding:
Town:
Game Mechanics:
remix.28.4.fix.3.4
Hero weapons now visible in game!
remix.28.3.fix.18
remix.retro.28.3.fix.18
New Necromancer abilities:
Modding:
Moddable Spells
Moddable Items
remix.28.2
Gui refactoring:
Gameplay stuff:
remix.28.1.fix.4:
Big renovation of Town
Lots of gfx improvements and fixes
New darts and arrows
Now all mobs (except undead) will regenerate
Now strength will provide additional damage bonus for all classes
Fortune Teller now owns a Cat
Gnoll tomahawk will not break when thrown at a target
remix.28.fix.1:
remix.retro.28.fix.1: (For older devices (Android 2.3+))
New Hero - Gnoll
The damage of magic wands in melee now depends on level of Hero magic skill
For each Hero, no more than one result will be displayed on the highscores board
Auto-sync with Google PlayGames is disabled (You can synchronize manually)
A large update of the Brazilian-Portuguese translation
New hero class options for modding: forbiddenActions, friendlyMobs
New language added: Malay language
remix.27.4.fix.2:
remix.retro.27.4.fix.2: (For older devices (Android 2.3+))
Rebranding to Remixed Dungeon
Necrotism - new Necromancer Class Armor ability
New Badge to discover
Class Armor ability now consume Mana instead of HP
Chaos items now lose enchantment on degrade
Psi-Spiders now can cast only Blindness, Slow and Weakness spells
remix.27.3.fix.2: (Released to Google Play 22.11.2017)
remix.retro.27.3.fix.2: (For older devices (Android 2.3+))
New Item: Scroll of Summoning
Dewdrop is no longer has higher priority in loot heap. So if there is an item, lying above the dewdrop, said item will be collected first
Every single kind of container is now available at the town's shop
Goo can no longer drop the Ring of Stone Blood ( this item is only available through modding ), instead, player will be able to receive a random potion
The “Wing Gust” spell can only move characters, that can be moved (IsMovable)
Mobs can no longer spawn on the same spot with level objects
Necromancer's Robe is no longer set to a quick slot by default
Fixing the view distance randomizer
Fixing bug that caused boss level to spawn an elemental instead of a boss
The reward, player gets for watching an ad is now being processed on in-game tap
remix.27.2.fix.3: (Released to Google Play 22.10.2017)
remix.retro.27.2.fix.3: (For older devices (Android 2.3+))
Game:
Introducing spell system
Mage and Necromancer gets natural spell affinities. Those heroes are able to cast unique spells with no need for special items
Every character now posses a mana bar (including Necromancer)
Necromancer is no longer passively restores mana points for killing his enemies. This effect is now applied to a Necromancer robe (+1 mana on kill) and Bone Armor (+2 mana on kill), instead of summoning ability those items previously possessed
New hero attribute: Magic Level. The higher the Magic Level the more natural spells are unlocked for your hero and more powerful those spells might get
New item: Mana Potion
New item Tome of Knowledge. An item that increases your Magic Level by 1
New item Spell Book. This equipable item will allow you to cast a single spell on cost of mana and unlike the scrolls, this item will not expire no matter how much you use it
Class Armor is no longer requires health to cast it's special ability, it costs 1/3 of your maximum amount of mana instead
The “Wand of Magic Missiles” are no longer lootable from Crystals
From this point on, every level will have their “view distance” set randomly, so that player can encounter “dark” levels at every point of the game
Torches are now available at beginning and can be commonly found throughout the game
The “safe” (isSafe) levels are unaffected and will be always lit to a maximum extend
Damage from burning is scales with dungeon depth now
Vanity Items:
Mods:
You can now add new attributes to your “iniHeroes” file: “maxSP” - sets a maximum amount of mana, that your character can posses. “startingSp” sets starting amount of mana for your character
Hero initialization also takes the “magicAffinity” attribute, which can be set to: “Elemental”, “Necromancy” or “Common” (“Common” means, that character can only use spells from the spell books)
New game object in mods – Trap. Unlike regular in-game trap, this object can be adjusted in several ways. You can set: the number of activations (uses), the target cell on which the trap's effect should trigger(target), and whatever you can or cannot active the trap by throwing item at it (activatedByItem)
remix.27.1.fix.1: (Released to Google Play 10.08.2017)
remix.retro.27.1.fix.1: (For older devices (Android 2.3+))
Introducing Portal system
After defeating one of main bosses you will encounter portal room. Portal will take you back to town. Those gates can only be used once
Portal gate that's located in Town itself will always take you back to last used portal, if you did used it
After defeating a boss of the secondary dungeon you can use skeleton key to open exit that leads to the first level of said dungeon
Goo can no longer drop Lloyd's Beacon. This item is only available through mods
Fixed summoning trap bug, that was causing Shades to be spawned on floor tiles
Fixed “pet” statue bug, that flooded game log with unnecessary information
remix.27: (Released to Google Play 26.06.2017)
remix.retro.27: (For older devices (Android 2.3+))
Game now uses following Google Play Games services: Achievements, Leaderboards and Cloud Saves
Size of all containers has been increased, now it matches that of a main backpack
Necromancer hero class is now available for every player from the very start
Potions can now be upgraded with Scrolls of Upgrade. The upgraded and degraded potions can also be found in loot
Fixed chaos crystal issue that would deplete whole stack of empty scrolls when “fused” instead of 1
Fixed bug that made Goo unable to attack hero at certain distance after using “pump attack”
Increased maxLevel attribute for Fetid Rat and various bosses (So that unusually high level characters would still get loot from those characters)
New attribute for levels and mobs in player-created mods: “viewDistance” (Sets view distance in range of 1-8)
remix.26.6.fix.2: (Released to Google Play 10.06.2017)
remix.retro.26.6.fix.2: (For older devices (Android 2.3+))
New unique item: Wand of Shadowbolt
Crystal spawned by Shadow Lord now uses Wand of Shadowbolt instead of regular ranged attack. Loot chance for said wand is 25%
Fixed ranged attack issues for: Air Elemental, Crystal, Burning Fist, Psi-Spider and Amber Spider
Mage Armor (version for Warlock: WarlockArmor) and Candy are now available in mods
remix.26.5.fix.6: (Released to Google Play 23.05.2017)
remix.retro.26.5.fix.6: (For older devices (Android 2.3+))
Updated “new” font appearance
Items can no longer land on a position occupied by NPC or by item that is for sale
Library has opened and now will contain info about items and mobs that you encounter during your adventures
Elf now starts with unique Elven Dagger, that requires 9 strength
When a hero is about to step on visible trap a warning dialog window will appear asking to confirm this action
Blinded hero won't get the warning message, when is about to step on a visible trap or into the pit, “blindly stepping forward”
Undead mobs are no longer affected by confusing gas
Testing option that allows to limit time that hero gets to make his turn
Updating translations
Scroll of Domination got a visual effect to more clearly indicate that it has been used
Fixed bug that was causing hero to take fall damage multiple times if game was minimized right after the fall
-
Custom mob mechanics also allows to create mob with ranged attack
Adding modding atributes: canBePet, wallWalker and absoluteWalker for custom mobs
Modding now supports custom “defense” messages for mob, ex. “Blocked”, “Parried”
remix.26.4.fix.3: (Released to Google Play 16.04.2017)
remix.retro.26.4.fix.3: (For older devices (Android 2.3+))
Game:
Spirit of Pain losses health on every turn
On Yog's death every mob on level also dies, including those controlled by the hero
Yog spawns 2 mini-bosses on easy and medium difficulties («Expert» difficulty still makes him summon 3 of those)
Upgrade level of wands used by the Crystals (including those spawned by Shadow Lord) are no longer equals to the dungeon depth on which Crystal was spawned, but a half that amount
Mechanics behind Shadow Lord's ability «summon Wraith» was slightly optimized
Hero will start with 100 gold coins instead of 200
Starting gear once again include Ration
Now, if hero dies on difficulty level that allows save states and if there is saved game available, instead of a menu the «Load saved game» screen will appear
New NPC in Town: a Fortune-teller, she is willing to identify your items, for a symbolic payment
While hero stays in town he\she will no longer accumulate hunger
Health regeneration and «rest until healthy» feature disabled in town
Watch limit in Movie Theater now based on hero level, for every new level you will be able to watch 1 more video
Necromancer's robe is no longer checks for hero health in order to perform summoning
The «You can wear only 2 rings at a time!» message is now mentions «artifacts»
Necromancer gets clearer log entry once summoning limit is reached
Rat Armor was slightly buffed
Upgrading a wand will restore it's charges
Fixed bug which would break the Town layout in older save files
Fixed bug which mixed texts from different mods
Mods:
CagedKobold added to MobFactory and now available in custom levels
On dungeon levels tagged as «isSafe» hero will no longer accumulate hunger, and no longer regenerate health or be able to «rest until healthy»
Approved mods can change «banners» image file
Wands got «charges» and «maxCharges» attributes
New attribute for dungeon levels: «isStatic». Level tagged with it will re-generate every time hero enters it (Level remains «static», despite things that hero could have done previously)
Adding additional step of hero's starting gear initialization: «non_expert». Items, included on this step, will be added to the inventory in every difficulty level, except for «Expert» difficulty
Hero are no longer suffers from hunger debuffs, that he would get on «Expert» difficulty, as long as he remains on «isSafe» level
remix.26.3.fix.2: (Released to Google Play 23.03.2017)
remix.26.2.fix.3: (Released to Google Play 12.03.2017)
Game
New building opened in the Town: Movie theatre
Rings can now be kept on keyring
Keyring can only be bought in the Town
Town shop was updated
Whenever you sell items to a shopkeeper in the Town, he will place it for sale, if there is shop space available
New Vanity item: Gnoll Costume
Mods
Weapons gets «enchantment» attribute
Armor gets «glyph» attribute
Now in order for game to detect your mod, it must contain version.json file
remix.26.1.fix.5: (Released to Google Play 03.03.2017)
Testing method of creating custom maps, guide will soon appear here
Game begins in a town
Town gets unique musical theme (by Misaerit)
In order to achieve 100% victory after obtaining amulet of Yendor, you have to reach town exit
Hero's starting belongings now contains only class-specific gear, each hero also receives 200 gold coins
Town has a shop, where you can obtain starting gear and items
Town priest will heal and feed your hero for a fee
Flying mobs can no longer activate traps
You can no longer sell a container that contains something
Undead mobs are immune to poison
When skeleton dies he deals damage to 4 adjacent cells (in vertical and horizontal lines), instead of 8
Updated font visuals
Crystals can no longer be moved with telekinesis
Potion of purity can cure effect of a confusing gas
Mobs created with multiplication can no longer get less than 1 hp on spawn
Fixing typos
Fixing sprites of Ice Caves
Mods “The Fallen” and “Maze” fully supports English language
New donation level is now available. By purchasing the “Royal Pixel” you will not only help our project, but you will also unlock every single hat in the game, including every hat that is ever going to be released
remix.26.fix.3: (Released to Google Play 31.12.2016)
Game:
New food : festive turkey
Original musical theme for Caves (by Misaerit)
New dungeon type: Ice Caves!
At this point Ice Caves includes:
4 new mobs
A new Boss
A new NPC
Unique Wand of Icebolt
An artifact: Candle of Visions
Original musical theme! (by Misaerit)
Fixed bug that prevented rare spiders from spawning
Goo became slightly stronger
Hats:
Mods:
New level type RandomLevel
Bestiary now allows you to adjust not only depth, but a level id as well
New attribute for RandomLevel and PredesignedLevel: “boss_level”:true
For multi-kind mobs you can now set desired variation with “var” attribute
Signs can now use strings_xx.json as a source file for texts, in such way: “text”:“Some_Text”, where “Some_Text” is declared in strings_xx.json
Fixed issue that made levitation visual effect persist longer than the levitation itself, if hero were to travel between floors
Now all rare mobs are available in mods
Tengu can now be placed on custom levels
remix.25.4.fix.1: (Released to Google Play 05.10.2016)
Game:
Barrels can be pushed by Wand of Telekinesis
Barrels are less likely to spawn in corridors
Spear, Glaive and Halberd are now belong to “Polearms” archetype, granting player an increased attack distance (previously that was only possible with Spear)
Attack speed of “Polearms” was reduced to balance out increased attack distance
“Title” screen now says “Remixed Pixel Dungeon”
“About” screen was updated
Boss fight music now plays only during boss fights for all bosses, except Yog(level 31 has boss fight music on the moment you enter it)
Updated translation (+new language: Turkish)
Mods:
Mods now support custom keys
Some mobs can now be manually set to a certain power level
“Albino” mob is available in mods now
remix.25.3.fix.5: (Released to Google Play 28.10.2016)
Added new object: Explosive barrels (replaced with pumpkins during Halloween)
Added original music for boss levels
New item: Pumpkin pie
New NPC: Scarecrow
New vanity items: Zombie mask, Vampire skull and Ushanka hat
Translation updates
remix.25.2.fix.1: (Released to Google Play 05.10.2016)
–New Features–
–Fixes–
Fixed bug resulting in creating images of your hero, wearing a hat, after clicking “Examine” button in “Hats” menu
Fixed bug, that was preventing mobs (summoned or resurrected on a “hole” cell) from falling down
Updated translations and fixed some typos
remix.25.1.fix.9: (Released to Google Play 17.09.2016)
–New Features–
New Hero Class: Necromancer
Now only necromancers will receive xp for kills made by minions
Necromancer has higher chance to proc Sacrificial Blade
–Balance–
All monsters in Necropolis has been nerfed
Now Yog-Dzewa gets defense buff not only from fists but from other sub-bosses as well
On Yog's death all other bosses dies (Previously this affected only fists)
Yog's Heart has been nerfed. The amount of heal, it provides to other mobs was reduced
Bosses are no longer “Hunting” by default
Gnoll-Zombie's chance to “rise from the dead” has been reduced
Pseudo-Rat has been nerfed
Black Skull now requires 10 charges to activate, instead of 15. But death of player's minions no longer gives it charges
Treacherous Spirit cannot become player's minion anymore
–Visuals–
–Fixes–
Fixed “non-disappearing text” bug
Fixed bug that wasn't allowing Necropolis Boss to damage player properly
Fixed issue with generation of dungeon level 5
–Mods–
User created mods can now contain codex items with custom text
User created mods now allows to set custom tiles, water and music to a specific level
remix.25.fix.5: (Released to Google Play 15.08.2016)
(fix.4)Black skull artifact has been nerfed. Now in order to activate the equiped skull player must kill 15 mobs. One activation can rise a single mob to fight on your side
(fix.4)Lich became stronger
(fix.4)Runic skulls got more health points
(fix.4)Necromancer NPC is being removed from the dungeon once player enters Necropolis
(fix.4)Changed the way dungeon level 5 being generated
New dungeon type: Necropolis, in order to enter necropolis you have to find Necromancer on level 7, so he can give you skeleton key
New items: Spider Armor and Black Skull
Golden sword has become stronger and requires more strength
Water in Spider Layer is being displayed properly
Now bone piles can't contain artifacts and quest items
Pet mechanics have been changed. Various mobs received immunity to mind control effects
Burning period of Liquid Flame has been shortened, it also will burn less in water
Mind control icon, which appears above the “pet” mobs, has been changed to a heart shape
Updated visual of “new font”
Updated translations
Removed options : “immersive mode” and “gui scale”
remix.24.2.fix.7: (Released to Google Play 14.07.2016)
(fix.6)Fixed bug that made Spider Queen to drop no loot even if chance was 100%
(fix.6)Updated translation (Chinese, French and Japanese)
(fix.5)Fixed bug that was causing boss room on level 5 not to generate way down to level 6
(fix.5)Fixed bug that was causing game to crash on mimic pie's death if it happens on “chasm” square
(fix.5)Fixed issue with incorrect calcualting of 100% loot drop chance
(fix.5)Added Japanese language!
(fix.4)Fixed issue that caused hidden traps not to trigger properly
(fix.4)Updated translations (Spanish, Italian and Chinese)
(fix.3)Fixed issue that was resulting in incorrect work of alchemy pot
(fix.3)Fixed issue that was resulting in displaying no text if game was freshly installed on devices with system language set to Chinese
(fix.2)By popular demand, we finally added RatKing_Name_Objective!
(fix.2)Fixed several issues with class armor visuals
(fix.2)Sewers Boss Level layout has been changed
(fix.2)Updating various translations
New mob: Golden Statue (rare statue)
New item: Golden Sword (can be found as rare loot, or also can be found as loot from golden statue)
New NPC: Necromancer (He's got exciting news to tell you. Find him at level 7)
Goo has been nerfed
Tengu now drops Tome every time. Subclasses can't use tome to change their specialty
Shadow Lord encounter slightly changed. Players can't run past the boss so easily now
Spider Charm gets updated sprite and now drops by a Spider Queen
remix.24.1.fix.1: (Released to Google Play 16.06.2016)
-Game-
Added Chinese(zh) translation!
New mob: Armored Statue
New rares: Spider Guard (rare of Spider Soldier) and Amber Spider(rare of Psi-spider)
Players can now delete saved files
Updated visuals for Spider Lair
-Vanity Items-
remix.24.fix.1: (Released to Google Play 07.06.2016)
We got Hats now! (Vanity items)
Various bug fixes
Improved translations (Italian, German, Spanish)
remix.23.2.fix.1: (Released to Google Play 23.05.2016)
remix.23.1.fix.1: (Released to Google Play 09.05.2016)
There is new shop, NPC and quest on level 27
New monster for Demon Nest (27-31)
All monsters and bosses on levels 27-32 and they're abilities became stronger
Updated boss badges
Several minor visual upgrades
Various bug fixes
Added partial Italian translation ( Thanks to Seb47TV)
Added partial German translation ( Thanks to all who takes participation! )
remix.23.fix.2: (Released to Google Play 11.04.2016)
Dungeon is 32 levels deep (instead of 26)
Level 25 now features a new boss “Shadow Lord”
We created and still updating a whole new setting “Demonic Nest” which lies throughout levels 27-31. Needless to say that this setting features new monsters and soon going to get it's own NPC
The last boss, not just moved deeper in his domain, but got 3 new mini-bosses to spawn, so now Yog-Dzewa can chose from a total of 5 bosses to aid him. And he will actually spawn not 2 but 3 of them for the fight
Improved Korean l10n (Thanks to flameblast12)
Improved Spanish l10n (Thanks to Alesxanderk)
remix.22.fix.6: (Released to Google Play 20.03.2016)
remix.21.5.fix.1: (Released to Google Play 21.02.2016)
remix.21.4.fix.6: (Released to Google Play 07.02.2016)
remix.21.3.fix.6: ( Released to Google Play 02.01.2016)
Highscore table improved
ACRA integrated
PD mini (still under construction) mod available to download
Improved Sewers graphics (Thanks to Dmitriy Denisov)
Brazilian Portuguese l10n updated (Thanks to Rodrigo Pan)
Spanish l10n updated (Thanks to AndresNobody)
remix.21.2.fix.4: (Released to Google Play 10.12.2015)
remix.21.1: (Released to Google Play 16.11.2015)
remix.21.fix.1: (Released to Google Play 13.11.2015)
remix.21: (Released to Google Play 8.11.2015)
remix.20.1: (Released to Google Play 4.11.2015)
remix.20.fix.5: (Released to Google Play 24.10.2015)
Save & Load function
Lot of bugs fixed
remix.19.2: (Released to Google Play 04.10.2015)
remix.19.1: (Released to Google Play 14.09.2015)
text rendering subsystem rewrite
Korean (created by community) l10n
Brazilian Portuguese (created by community) l10n
bugs fixes
remix.19.0.fix.1: (Released to Google Play 21.08.2015)
Spiders!
Spider levels
Spider Queen
remix.18.4:
Sprites fixes
l10n fixes: Ru, Es, Fr
Balance tuning
remix.18.3
remix.18.2
remix.18.1
remix.18
remix.17
Spanish translation ( by community, check about section for credits )
one new property for one potion
various bugs fixed
remix.16
remix.15.1:
remix.15:
remix.14:
elves - now complete class
new sprites for gladiator and berserk
moistening logic fix
lots if bug fixed
a bit more ui customization options( for donators )
French and Polish l10n updates ( by community )
remix 13.2:
remix 13.1:
fixed “last arrow” bug
balance tune
remix 13:
added new class: Elf ( experimental, please report any issues )
added sprites for sniper and warden
added Polish translation ( created by community )
changed font subsystem
bugs fixed
remix 12.2
remix 12.1:
arrows duplication bug fixed
in-game settings issue fixed
font size adjustment option
remix 12
remix 11.4
remix 11.3
remix 10.8
remix 10.7
remix 10.6
remix 10.3
remix.10.2
remix.10.1
remix.10
remix.09.2
quickslots fixed ( we believe completely this time )
gold collection sound restored
some bugs fixed
new permissions for new updates
remix.09.1
remix.09
remix.08
added unique Artifact
added new Badge
Shadow buffed
path-finding improved
remix.07.1-hotfix
remix.07
remix.06
remix.04.1
remix.04 - hotfix
remix.03
Added mimic from pd 1.7.5
Someone new lives in Demon Halls now
New item added
Arcane Stylus now have new power
stylistic and grammatical fixes
remix.01
rus.20
rus.19
rus.17
rus.16
Russian translation stylistic
Fixed description of the water in demon halls
Fixed a rare problem with saving game
Fixed very rare crash when creature being under amok wanted to go, but he was nowhere to go.
rus.15
Fixed description of the water in demon halls
Fixed a rare problem with saving game
Fixed very rare crash when creature being under amok wanted to go, but he was nowhere to go.
rus.14