Table of Contents

Death Enchantment

Death Enchantment

Description

The Death enchantment has a chance to instantly kill non-boss enemies when they are hit by the weapon. This is one of the most powerful enchantments but does not work on bosses.

Mechanics

- The chance to instantly kill an enemy is based on the weapon's level (base 8% at +0, +1% per level) - Only affects non-boss enemies (does not work on minibosses and bosses due to resistance system) - Higher-level weapons have a higher chance to trigger - Provides significant advantage against regular enemies - Bosses and minibosses are immune to instant death due to resistance system, but take normal damage

Code References

- Java: Death.java - The effect is applied in the proc() method with probability increasing with weapon level (base 8% at +0, +1% per level) - Boss immunity to Death enchantment is implemented through resistance system - Boss mobs call addResistance(Death.class) in their constructor - Boss.java - Boss immunity implementation - Char.java - Resistance system foundation

Configuration Files

- Death.json - Sprite configuration for death enchantment visual effect

String Resources

- Death enchantment strings - English names and descriptions - Russian Death strings - Russian localization

See Also

- Enchantments - List of all weapon enchantments - Weapons - Equipment that can have enchantments - Bosses - Information about boss enemies