Defence Skill is a core game mechanic that determines a character's ability to avoid incoming attacks in combat.
Defence Skill represents a character's ability to dodge or parry attacks. It's used in the combat resolution system to determine if an attack hits or misses.
The base defence skill is calculated based on:
When an attack is made, the game compares the attacker's attack skill with the defender's defence skill. Higher defence skill makes the character harder to hit.