Table of Contents

Elementals

Elementals are magical creatures representing the fundamental elements of nature: fire, water, air, and earth. Each type has unique properties and abilities related to their element.

Description

Elementals are magical creatures representing the four fundamental elements. They appear throughout the dungeon and each type has unique abilities, resistances, and weaknesses based on their elemental nature.

Types of Elementals

Fire Elemental

Fire Elemental Sprite Fire Elementals are creatures of living flame. They are immune to fire-based damage and may heal from it, but vulnerable to cold.

Air Elemental

Air Elemental Sprite Air Elementals are flying creatures associated with wind. They attack at range using the Wind Gust spell and maintain distance from enemies.

Water Elemental

Water Elemental Sprite Water Elementals are fluid-based creatures. They gain speed and healing near water, but take damage from fire.

Earth Elemental

Earth Elemental Sprite Earth Elementals are sturdy, stone-based creatures. They're immune to various status effects and can create plant growth.

Common Properties

Elementals typically share some common characteristics:

Strategy

When fighting elementals, consider their resistances and vulnerabilities:

Code References

Technical Details

Fire Elemental Technical

Air Elemental Technical

Water Elemental Technical

Earth Elemental Technical

String Resource References

See Also