Mob
In Remixed Dungeon, a Mob (mobile entity) is a living character that is not the player's hero. This includes enemies, friendly creatures, and NPCs that move around the dungeon.
Description
Mobs are the various creatures that populate the dungeon levels. They range from weak rats and flies to powerful bosses like the King of Dwarves and Yog-Dzewa. Each mob has specific stats, abilities, and behaviors.
Basic Stats
HP (Hit Points): Amount of damage the mob can take before dying
Attack Skill: Chance to hit the target (affects accuracy)
Defense Skill: Chance to dodge attacks
Damage: Amount of damage the mob deals per successful hit
Speed: Movement and action frequency relative to the hero
EXP: Experience points granted when killed
Level: Affects the mob's stats and how much the hero benefits from killing it
Common Mobs
Rat - The weakest dungeon inhabitant
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Gnoll - Uses ranged attacks
Crab - High defense and damage
Bat - Fast, flying creature
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Notable Mobs
Goo - Unique boss with special mechanics
Tengu - Ranged attacker with special abilities
DM-300 - Mechanical boss with multiple phases
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AI and Behavior
Mobs have different AI patterns that determine how they behave:
Wandering: Moves randomly until it detects the hero
Hunting: Actively seeks out and pursues the hero
Guarding: Stays in a fixed position or area
Passive: Won't attack unless provoked
Drops
Mobs can drop various items when defeated:
Gold coins (most common)
Potions (health, strength, etc.)
Scrolls (identify, magic mapping, etc.)
Equipment (weapons, armor, rings)
Special items (keys, quest items)
Seeds and food in appropriate levels
Special Mechanics
Pet System: Some mobs can be turned into pets by certain abilities
Boss Mechanics: Boss mobs have special abilities and tactics
Level-Specific Mobs: Some mobs only appear on specific level types
Related Pages
Mobs - General information about mobs
NPCs - Non-player characters
Hero - The player character
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AI - Artificial intelligence in the game