Skeleton

Skeletons are undead warriors that have reanimated after death. They are composed of bones and typically wear remnants of ancient armor and wield rusty weapons.
Description
Skeletons are basic undead enemies that can be found throughout the dungeon. They are the reanimated bones of former adventurers or dungeon dwellers.
Combat
Health: Moderate, but with some physical resistance
Attack: Melee attacks with weapons (swords, clubs, etc.)
Abilities: Standard undead traits (immune to some status effects)
Armor: May wear rusty armor providing basic protection
Characteristics
Undead Nature: Immune to poison and bleeding
Physical Resistance: May have resistance to certain physical attacks
Drops: May carry old weapons, armor, or bones that can be useful
Location
Skeletons can be found in:
Tactics
Fire-based attacks are often effective against undead
Holy/light-based attacks may be particularly effective
Be aware that healing magic may harm skeletons
Physical attacks work, but may be resisted
— Additional Information from Skeleton.txt —
Skeleton
Description
Skeletal remains of those who didn't survive their dungeon adventure. They are reanimated by dark magic and serve as undead guardians.
Stats
Special Abilities
Undead Nature: Immune to certain status effects like fear and terror
Bone Drop: May drop bones when defeated
Resistant to certain damage types: Some damage types may be less effective
Notes
Skeletons are common undead enemies found throughout the dungeon. They are relatively weak individually but can be dangerous in groups. They are immune to some status effects due to their undead nature.