Table of Contents

Trap Mechanic

Trap mechanics are hidden mechanisms that activate when triggered in Remixed Dungeon.

Description

Traps are hidden hazards placed throughout the dungeon that activate when stepped on or triggered from a distance. They can cause various harmful effects and require careful navigation to avoid.

Trap Types

Common Traps

Common Mechanics

Code References

String Resource References

<string name="Level_TileToxicTrap">Toxic gas trap</string>
<string name="Level_TileFireTrap">Fire trap</string>
<string name="Level_TileParalyticTrap">Paralytic gas trap</string>
<string name="Level_TilePoisonTrap">Poison dart trap</string>
<string name="Level_TileAlarmTrap">Alarm trap</string>
<string name="Level_TileLightningTrap">Lightning trap</string>
<string name="Level_TileGrippingTrap">Gripping trap</string>
<string name="Level_TileSummoningTrap">Summoning trap</string>
<string name="Level_TileInactiveTrap">Triggered trap</string>
<string name="Level_TileDescTrap">Stepping onto a hidden pressure plate will activate the trap.</string>
<string name="Level_TileDescInactiveTrap">The trap has been triggered before and it's not dangerous any more.</string>
<string name="AlarmTrap_Desc">The trap emits a piercing sound that echoes throughout the dungeon!</string>
<string name="LightningTrap_Name">lightning trap</string>
<string name="LightningTrap_Desc">You were killed by a discharge of a lightning trap...</string>

Trap Interaction

See Also