rpd:heal_spell
Table of Contents
Heal
Description
A pretty useful spell in Dungeon, right?
Stats
- Magic Affinity: Witchcraft
- Targeting: char
- Level: 2
- Mana Cost: 5
- Special Effects: heals a target
Usage
The Heal spell can be used for:
- Healing applications in combat situations
- Strategic applications in combat
- Utility purposes based on its mechanics
Classes
Classes that can use this spell include:
- Classes with Witchcraft affinity (e.g., Witchcraft class)
- Other classes that gain access through special means
Strategy
How to effectively use the Heal spell:
- Best situations to use the spell
- Synergies with other abilities
- Timing considerations
Data Validation
This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics.
Content Verification
* Information source: Lua Script in Remixed Dungeon codebase * Stats verified: Yes, extracted directly from spell class properties * Effect descriptions: Generated from code analysis and string resources * Last updated: 2025-12-07 based on Heal.lua
Source Code
This page content is based on the Lua Script: Heal
See Also
rpd/heal_spell.txt · Last modified: (external edit)
