User Tools

Site Tools


rpd:invisibility

Invisibility

Invisibility

Invisibility is a beneficial status effect in Remixed Dungeon that makes the affected character undetectable to most enemies.

Effect Description

  • Type: Beneficial Status Effect (Buff)
  • Effect: Makes the character invisible to enemies
  • Duration: Limited time period
  • Action: Ends when performing hostile actions

How to Obtain

  • From certain potions (e.g., Potion of Invisibility)
  • From specific equipment with invisibility properties
  • From class abilities or spells
  • From special items in the environment

Mechanics

  • Enemies cannot see or target the invisible character
  • Attacking or using ranged weapons ends invisibility
  • Throwing items ends invisibility
  • Moving does not end invisibility, allowing safe repositioning
  • Some special enemies may still detect invisible characters

Strategy

  • Use to bypass groups of dangerous enemies
  • Apply before engaging tough enemies to gain tactical advantage
  • Useful for escaping dangerous situations
  • Prime time to explore unknown areas safely
  • Combine with stealth-based classes for maximum effect

Counters

  • Some enemies (like Ghouls or Wraiths) may detect invisible characters
  • Trap detection may be affected while invisible
  • Certain mechanics may still affect invisible characters

Code Reference

  • Java Class: Invisibility.java
  • Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/buffs/Invisibility.java

See Also

rpd/invisibility.txt · Last modified: by 127.0.0.1