rpd:levitation
Table of Contents
Levitation
Levitation is a beneficial status effect in Remixed Dungeon that allows the affected character to float above the ground.
Effect Description
- Type: Beneficial Status Effect (Buff)
- Effect: Allows floating above ground level
- Duration: 20 turns (standard duration)
- Source: Primarily from drinking a Potion of Levitation
How to Obtain
- From drinking a Potion of Levitation
- From certain spells or class abilities
- From special items or environmental effects
Mechanics
- Allows movement over traps without triggering them
- Enables passage over special terrain that would normally impede movement
- Prevents certain ground-based effects from affecting the character
- Blocks the Roots status effect (detaches any roots currently affecting the character)
- When effect ends, the game calls Dungeon.level.press() which may trigger floor effects at the character's position
Strategy
- Excellent for safely crossing trap-filled areas
- Allows bypassing certain obstacles or difficult terrain
- Useful for avoiding ground-based harmful effects
- Good for navigating dangerous floor tiles
- Timing the end of the effect is important to avoid landing in dangerous areas
Counters
- Air-based attacks may still affect levitating characters
- Some effects are not prevented by levitation
- Effect ends automatically after 20 turns
Code Reference
- Java Class: Levitation.java
- Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Levitation.java
- Duration is fixed at 20 turns; removes Roots when attached and calls press() when detached
See Also
- Status Effects - Other status changes
- Potion of Levitation - Primary source of levitation
- Roots - Effect that Levitation counteracts
- Game Mechanics - Other core systems
rpd/levitation.txt · Last modified: by 127.0.0.1
