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rpd:plague_doctor

Plague Doctor

The Plague Doctor is a playable character class in Remixed Dungeon that specializes in toxic and curative arts, using both healing and poison-based abilities.

Class Overview

  • Primary Focus: Medical and toxic arts
  • Special Ability: Balances healing and toxic capabilities
  • Playstyle: Support/nuke hybrid that can both heal allies and harm enemies

Class Abilities

  • Toxic Knowledge: Ability to create and use toxic substances
  • Healing Arts: Access to healing abilities and curatives
  • Dual Nature: Can both harm enemies and support the player
  • Equipment: Specialized plague doctor equipment

Equipment

  • Doctor Armor - Class-specific armor
  • Specialized masks and medical tools
  • Items related to toxic and healing abilities

Potions and Abilities

Class Advantages

  • Versatile abilities that can heal or harm
  • Access to unique gas-related mechanics
  • Good crowd control abilities
  • Ability to handle situations where other classes might struggle

Class Disadvantages

  • Potentially complex mechanics to manage
  • May require more strategic thinking
  • Balancing healing and damage can be challenging

Strategy

  • Take advantage of gas-based abilities for crowd control
  • Balance healing and damage appropriately
  • Use environmental advantages with gas mechanics
  • Consider the needs of your current situation when choosing abilities

— Additional Information from Plague_Doctor.txt —

Plague Doctor

Description

The Plague Doctor is an unlockable class in Remixed Dungeon focused on alchemy and disease-based mechanics.

Starting Perks

  • Harvesting Ability: Harvests Toxic Glands, Rotten Organs, Bone Shards, and Vile Essence from slain enemies
  • Blood Collection: Blood is collected over time and used to perform alchemy
  • Plague Mask: Starts with a Plague Mask (immune to all Gases) and a Bone Saw
  • Saw Bonuses: Critical hits drop extra parts, and the Saw deals +50% damage to paralyzed foes
  • Identified Potions: Potions of Paralysis Gas and Toxic Gas are pre-identified
  • Toxic Explosion: Enemies killed by Toxic Gas explode into Toxic Mist, healing the Plague Doctor for 1 HP per affected enemy
  • Weapon Limitation: Suffers great accuracy penalties without the Bone Saw in hand and cannot use ranged weapons

Special Abilities

  • Alchemy: Can perform special alchemical processes using harvested body parts
  • Disease Mechanics: Can inflict and manage various disease-type status effects

Special Notes

The Plague Doctor is a complex class that revolves around harvesting materials from defeated enemies and using them for alchemical purposes.

rpd/plague_doctor.txt · Last modified: by 127.0.0.1