rpd:plague_doctor
Table of Contents
Plague Doctor
The Plague Doctor is a playable character class in Remixed Dungeon that specializes in toxic and curative arts, using both healing and poison-based abilities.
Class Overview
- Primary Focus: Medical and toxic arts
- Special Ability: Balances healing and toxic capabilities
- Playstyle: Support/nuke hybrid that can both heal allies and harm enemies
Class Abilities
- Toxic Knowledge: Ability to create and use toxic substances
- Healing Arts: Access to healing abilities and curatives
- Dual Nature: Can both harm enemies and support the player
- Equipment: Specialized plague doctor equipment
Equipment
- Doctor Armor - Class-specific armor
- Specialized masks and medical tools
- Items related to toxic and healing abilities
Potions and Abilities
- Potion of Toxic Gas - Creates area of toxic gas
- Potion of Paralytic Gas - Creates paralyzing gas
- Possibly other medical and toxic-related items
Class Advantages
- Versatile abilities that can heal or harm
- Access to unique gas-related mechanics
- Good crowd control abilities
- Ability to handle situations where other classes might struggle
Class Disadvantages
- Potentially complex mechanics to manage
- May require more strategic thinking
- Balancing healing and damage can be challenging
Strategy
- Take advantage of gas-based abilities for crowd control
- Balance healing and damage appropriately
- Use environmental advantages with gas mechanics
- Consider the needs of your current situation when choosing abilities
Related
- Playable Classes - Other character options
- Doctor Armor - Class-specific equipment
- Mana - Resource system (if applicable to Plague Doctor)
— Additional Information from Plague_Doctor.txt —
Plague Doctor
Description
The Plague Doctor is an unlockable class in Remixed Dungeon focused on alchemy and disease-based mechanics.
Starting Perks
- Harvesting Ability: Harvests Toxic Glands, Rotten Organs, Bone Shards, and Vile Essence from slain enemies
- Blood Collection: Blood is collected over time and used to perform alchemy
- Plague Mask: Starts with a Plague Mask (immune to all Gases) and a Bone Saw
- Saw Bonuses: Critical hits drop extra parts, and the Saw deals +50% damage to paralyzed foes
- Identified Potions: Potions of Paralysis Gas and Toxic Gas are pre-identified
- Toxic Explosion: Enemies killed by Toxic Gas explode into Toxic Mist, healing the Plague Doctor for 1 HP per affected enemy
- Weapon Limitation: Suffers great accuracy penalties without the Bone Saw in hand and cannot use ranged weapons
Special Abilities
- Alchemy: Can perform special alchemical processes using harvested body parts
- Disease Mechanics: Can inflict and manage various disease-type status effects
Special Notes
The Plague Doctor is a complex class that revolves around harvesting materials from defeated enemies and using them for alchemical purposes.
rpd/plague_doctor.txt · Last modified: by 127.0.0.1
