rpd:regeneration
Table of Contents
Regeneration
Regeneration is a beneficial status effect in Remixed Dungeon that gradually restores health over time.
Effect Description
- Type: Beneficial Status Effect (Buff)
- Effect: Gradually restores HP over time
- Duration: Limited time period
- Stacking: Does not stack with other healing effects in most cases
How to Obtain
- From certain potions (e.g., Potion of Healing)
- From specific equipment with healing properties
- From class abilities or spells
- From environmental features in certain levels
Mechanics
- Restores a small amount of HP each turn
- Effect is applied periodically over several turns
- Does not function if the character takes damage that would otherwise prevent healing
- More effective when combined with other healing methods
Strategy
- Use during safe periods to restore health without consuming potions
- Particularly valuable during long dungeon runs
- Can be combined with resting to maximize healing
- Prioritize during combat to maintain health pool
Counters
- Damage over time effects (Poison, Bleeding) may reduce effectiveness
- Dispel effects can remove regeneration
Code Reference
- Java Class: Regeneration.java
- Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/buffs/Regeneration.java
See Also
- Status Effects - Other status changes
- Potion of Healing - Source of regeneration
- Game Mechanics - Other core systems
rpd/regeneration.txt · Last modified: by 127.0.0.1
