rpd:roots
Table of Contents
Roots
Roots is a negative status effect in Remixed Dungeon that immobilizes the affected character and prevents movement.
Effect Description
- Type: Negative Status Effect (Debuff)
- Effect: Prevents movement while active
- Duration: Varies by source
- Source: Primarily from enemy attacks or special abilities
How to Obtain
- From certain enemy attacks that apply root effects
- From environmental effects in specific dungeon areas
- From some enemy abilities that restrict movement
Mechanics
- Prevents all movement while the effect is active
- Character can still perform other actions (attacking, using items, etc.)
- Can be detached by the Levitation status effect (which is why Levitation mentions it)
- Does not prevent other actions beyond movement
- Duration typically decreases with higher Magic Defense
Strategy
- Be cautious when entering areas with plant-based enemies that may apply roots
- If you're about to be rooted, try to position yourself advantageously before the effect ends
- Carry Levitation potions if regularly encountering enemies that use roots
- Can be dangerous if applied near other enemies or hazards
- Useful in limited situations where you want to stay in place for ranged attacks
Counters
- Levitation - Completely removes roots when applied
- High-level armor with good magic defense may resist the effect
- Some equipment or class abilities may reduce duration
Code Reference
- Java Class: Roots.java
- Source Code Location: RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Roots.java
See Also
- Status Effects - Other status changes
- Levitation - Effect that counteracts roots
- Game Mechanics - Other core systems
rpd/roots.txt · Last modified: by 127.0.0.1
