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rpd:mods [2018/12/10 20:02] kwakonerpd:mods [2018/12/10 20:19] kwakone
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   * Create custom items (this feature is pretty limited for now )   * Create custom items (this feature is pretty limited for now )
  
-In order to be able to play your mod (or any other non-official mod), you need to place your modified files in a folder named the wayyou want your mod to be named (example: "My mod"). Do not forget to add a version.json file with something like {"version":1} as content+In order to be able to play your mod (or any other non-official mod), you need to place your modified files in a folder named the way you want your mod to be named (example: "My mod"). Do not forget to add a version.json file with something like {"version":1} as content.
  
-And place that folder into ”files” directory of the game. Approximate path on typical android system looks like that: **Android/data/com.nyrds.pixeldungeon.ml/files/** . +Place that folder into the ”files” directory of the game. Approximate path on typical android system looks like this : **Android/data/com.nyrds.pixeldungeon.ml/files/** . 
  
-You can check how other mods structured, to get better idea.+You can check how other mods are structured, to get better idea.
  
 ==== Existing mods ==== ==== Existing mods ====
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 ==== Gameplay with mods ==== ==== Gameplay with mods ====
-Since mod can drastically change game difficulty one cannot earn badges while playing in mod.+Since mod can drastically change the game difficulty, you cannot earn badges while playing the mod.
  
 ==== List of resources ==== ==== List of resources ====
rpd/mods.txt · Last modified: 2022/02/04 14:12 by mikhael_danilov