User Tools

Site Tools


en:rpd:doctor_class

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

en:rpd:doctor_class [2026/01/01 19:45] – namespace move Mikeen:rpd:doctor_class [2026/01/01 19:46] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Doctor Class ======
  
 +{{ rpd:images:doctor_hero.png|Doctor }}
 +
 +The Doctor is a playable hero class in Remixed Dungeon specializing in alchemy, toxic effects, and disease mechanics. The Doctor class focuses on brewing and utilizing various chemical and biological agents.
 +
 +==== Starting Equipment ====
 +  * [[en:rpd:short_sword_item|Short Sword]] - Basic melee weapon
 +  * [[en:rpd:potion_of_toxic_gas_item|Potion of Toxic Gas]] - Thrown potion for area effect
 +  * [[en:rpd:potion_of_paralytic_gas_item|Potion of Paralytic Gas]] - Thrown potion for paralysis
 +  * [[en:rpd:ration_item|Food Ration]] - Basic food supply
 +  * [[en:rpd:potion_of_healing_item|Potion of Healing]] - Basic healing item
 +
 +==== Specializations ====
 +The Doctor class has unique mechanics that differentiate it from other classes:
 +  * **Enhanced Alchemy:** Improved brewing efficiency and special recipes
 +  * **Toxic Immunity:** Resistance to poison and toxic gas effects
 +  * **Disease Mechanics:** Ability to spread and utilize diseases
 +  * **Chemical Knowledge:** Better identification of potions and chemicals
 +
 +==== Advantages ====
 +  * **Starting Potions:** Begins with useful gas-based potions
 +  * **Alchemy Mastery:** More effective brewing and ingredient usage
 +  * **Toxic Resistance:** Reduced damage from poison and gas effects
 +  * **Utility Focus:** Multiple utility potions and effects
 +
 +==== Disadvantages ====
 +  * **Lower Combat:** Less focused on direct combat compared to other classes
 +  * **Specialized Playstyle:** Requires understanding of alchemy and chemical effects
 +  * **Resource Dependency:** Relies heavily on potions and brewing ingredients
 +
 +==== Gameplay Style ====
 +The Doctor plays differently from other classes by:
 +  * Focusing on alchemy and brewing systems
 +  * Utilizing gas-based effects and area control
 +  * Employing toxic and disease-based strategies
 +  * Leveraging chemical knowledge for advantage
 +
 +==== Subclasses ====
 +  * [[en:rpd:plague_doctor_subclass|Plague Doctor]] - Advanced specialization in disease mechanics
 +
 +==== Strategy ====
 +  * **Early Game:** Utilize starting potions effectively for area control
 +  * **Alchemy Focus:** Prioritize brewing and ingredient collection
 +  * **Gas Mastery:** Learn to use gas effects effectively
 +  * **Toxic Immunity:** Take advantage of poison resistance
 +  * **Utility:** Focus on utility and support rather than direct damage
 +
 +==== Mechanics ====
 +  * [[en:rpd:alchemy|Alchemy]] - Brewing and creating items
 +  * [[en:rpd:plague_doctor_mob|Plague Doctor]] - Related NPC and subclass
 +  * [[en:rpd:potions|Potions]] - Heavy reliance on potion usage
 +  * [[en:rpd:toxic_gas|Toxic Gas]] - Core mechanic
 +  * [[en:rpd:paralytic_gas|Paralytic Gas]] - Core mechanic
 +
 +==== Data Sources ====
 +  * **Java Class**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.DOCTOR enum]]
 +  * **Starting Items**: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/characters/HeroClassFactory.java|HeroClassFactory.java]]
 +
 +==== Related ====
 +  * [[en:rpd:classes|Classes]] - All playable classes
 +  * [[en:rpd:alchemy|Alchemy]] - Brewing and creating items
 +  * [[en:rpd:plague_doctor_subclass|Plague Doctor]] - Doctor subclass
 +  * [[en:rpd:plague_doctor_mob|Plague Doctor]] - Related NPC
 +  * [[en:rpd:potions|Potions]] - Important item type for the Doctor
 +  * [[en:rpd:hero|Hero]] - General hero information
 +
 +{{tag> rpd hero classes doctor alchemy toxic gas}}