Calm
Calm is a spell in Remixed Dungeon with Huntress affinity that puts the target to sleep.
Description
The Calm spell causes the target enemy to fall asleep for a duration based on the caster's skill level. This allows the player to gain temporary respite from dangerous enemies or escape from difficult situations.
Stats
Magic Affinity: Huntress
Targeting: char_not_self
Level: 2
Mana Cost: 2
Effects
Puts the targeted enemy to sleep for (caster's skill level) turns
Sleep effect prevents the target from acting
Caster is immune to sleep effect (targeting prevents self-casting)
Usage
The Calm spell can be used for:
Temporarily incapacitating dangerous enemies
Creating opportunities to escape from difficult situations
Gaining breathing room during combat
Classes
Classes that can use this spell include:
Strategy
How to effectively use the Calm spell:
Use on powerful enemies to gain breathing room during combat
Cast before engaging dangerous groups to reduce the number of attackers
Effective against enemies that are difficult to defeat piecemeal
Particularly useful against enemies with dangerous special attacks
Data Validation
This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics.
Content Verification
Information source: Lua Script in Remixed Dungeon codebase
Stats verified: Yes, extracted directly from spell class properties
Effect descriptions: Generated from code analysis and string resources
Last updated: 2025-12-14 based on Calm.lua
Source Code
This page content is based on the Lua Script: Calm
Data Sources
See Also