Table of Contents
Differences from vanilla PD
Language and Localization
New Classes and Subclasses
New Levels and Areas
New Mobs and NPCs
New Items and Mechanics
Modding Support
Technical Improvements
UI and Gameplay Changes
Content Verification
Differences from vanilla PD
Language and Localization
Option to change language. (currently supported: English, Russian, French, Polish, Spanish and many more)
Complete localization system with extensive translated content
Support for regional content through language-specific endpoints (e.g., ruwiki.nyrds.net for Russian content)
New Classes and Subclasses
Elf
class with unique mechanics (natural haste, immunity to roots, lower strength)
Necromancer
class with summoning mechanics
Gnoll
class with high strength but low HP
Priest
class (Coming Soon feature)
Doctor
class with special mechanics and accuracy penalty when not using Bone Saw
Additional subclasses:
Scout
,
Shaman
,
Lich
,
WitchDoctor
,
Guardian
New Levels and Areas
Guts Level
(floors 26-30) - Extra challenging post-game content featuring unique enemies
Spider Level (floors 6s-10s) - Special themed level with spider enemies
Necropolis Level (floors necro1-necro4) - Undead-themed area
Ice Caves Level (floors ice1-ice4) - Cold-themed area
Sub-levels
- Special floors beyond the standard progression
New Mobs and NPCs
Unique enemies like
Suspicious Rat
,
Larva
,
Worm
,
Scorpio
Special NPCs like
Artificer NPC
,
Plague Doctor NPC
,
Azuteron NPC
New boss mechanics:
Lich
boss with unique mechanics
New Items and Mechanics
Armor Glyphs
system with new defensive enchantments
Boomerang
- returns to original slot and quickslot after being thrown (recently updated)
Spells
system for different magic affinities
Mechanical] and special items unique to Remixed Dungeon * [[en:rpd:json_configs|JSON Configuration
for modding support
Lua Scripts
for advanced modding capabilities
Various new equipment like
Crossbows
,
Claymore
, and themed weapons
Modding Support
JSON Configuration
for custom content creation
Lua Scripting
system for custom mechanics
Modding documentation
and tools
Web server functionality for mod file management
Support for third-party content and custom dungeons
Technical Improvements
Platform abstraction
allowing multiple platform support (Android, Desktop)
Separate product flavors for different markets (Google Play, F-Droid, ruStore, etc.)
Enhanced sprite system with JSON-based sprite configurations
Migration from Java-based mob sprites to JSON-based definitions
Updated Guts level spawn rates with
Larva
appearing on deeper floors (28-30) with increasing numbers
Updated Bestiary.json with more varied spawns in Guts level (e.g., higher Succubus rate on floor 26, Eye removed from floor 27)
UI and Gameplay Changes
Web-based UI components for mod management
Integrated JSON and PNG editors for modding
Enhanced quickslot system with better restoration mechanics
Different unlock mechanics for hero classes (donations as alternative to achievements)
Updated hero stats and starting equipment per
initHeroes.json
Content Verification
Information source: Comparison with vanilla Pixel Dungeon and analysis of Remixed Dungeon source code
Updated for recent changes: As of December 2025, includes sprite migration changes and Guts level spawn adjustments
Last updated: December 2025, source: Remixed Dungeon 1.9.3
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