Table of Contents

Heal

Heal Spell

Heal is a spell in Remixed Pixel Dungeon with Witchcraft Affinity (also available to Priest and PlagueDoctor affinities).

Description

The Heal spell restores a portion of the target's health instantly, making it valuable for emergency situations. The healing amount is calculated as 20% of the target's max HP multiplied by the caster's skill level (with a minimum of 1 HP healed).

Stats

Mechanics

The spell heals the target character for (Max HP / 5 * Caster's skill level) hit points, with a minimum of 1 point healed, according to the Lua implementation.

The exact formula from the Lua code is: heal = target:ht() / 5. * caster:skillLevel()

This means that for a full-health target:

Usage

The Heal spell can be used for:

Strategy

Affinities

Affinities that can use this spell include:

Important Note

There is a different Java-based spell called “Healing” (not “Heal”) with different mechanics:

Code References

Data Validation

See Also

1)
int) (chr.ht()*0.3