Healing is a spell in Remixed Dungeon with Common affinity that restores the caster's health.
Description
The Healing spell restores a portion of the caster's own health. It's a fundamental self-healing spell that can save the hero from dangerous situations.
Stats
Magic Affinity: Common
Targeting: self
Level: 3
Spell Cost: 10
Image Index: 1
Effects
Heals the caster for 30% of their max HP (specifically (int)(maxHP * 0.3) as implemented in Healing.java)
Note: The in-game description says “1/3 of maximum HP” but the actual implementation heals 30% (0.3) of max HP, which is slightly less than 1/3 (33.33%)