root_spell
Root is an Elemental Affinity spell in Remixed Dungeon that immobilizes a target, preventing movement for a short period of time.
Description
Root Spell immobilizes a target character (not self), preventing them from moving for several turns. It's useful for crowd control and strategic positioning in combat.
Stats
Mechanics
Duration: 10 turns of being rooted
Visual Effect: Bursts EarthParticle.FACTORY (5 particles) and blue particles (0xFF99FFFF, 3 particles)
Audio Effect: Plays PUFF sound when cast
Buff Applied: Roots class buff to the target character
Usage
The Root spell can be used for:
Classes
Classes with Elemental magic affinity can use this spell more efficiently.
Strategy
How to effectively use the Root spell:
Best for controlling high-priority
targets during critical moments
-
Excellent for preventing
bosses from escaping or reaching you
Consider the 10-turn duration when planning your
strategy
Content Verification
-
Stats verification: Extracted from RootSpell.java constructor
Effect descriptions: Based on string resources and in-game mechanics
Last updated: December 2025, source: Remixed Dungeon 1.9.3
Source Code
Implementation Details
Applies
Roots buff to target character for 10 turns
Requires Elemental magic affinity for optimal usage
Implementation includes:
Particle effects (EarthParticle.FACTORY and blue particles)
Audio feedback (PUFF sound)
Target validation (character not self)
Mana cost deduction
See Also