Smash Spell
Smash Spell is a Combat affinity spell in Remixed Pixel Dungeon. When cast, the caster jumps upwards and creates a powerful smash upon hitting the ground, which temporarily stuns enemies around them and deals weapon-based physical damage. Requires a weapon to be equipped.
Description
Jump upwards and create a powerful smash upon hitting the ground, that temporarily stuns enemies around and at the same time deals physical damage. Requires a weapon to be equipped.
Stats
Mechanics
Requires a weapon to be equipped (will show “I need a weapon for this move.” message if no weapon is equipped)
Creates visual effects: a “smash_fist” at the top and a “smash_blast” at the bottom
Causes the caster to jump 30 pixels upward
Applies the Vertigo buff (stun effect) to all adjacent enemies for a duration equal to the caster's skill level
Deals damage equal to the equipped weapon's damageRoll() to all adjacent enemies
Damage is still subject to the victim's defenseProc() method
Usage
The Smash Spell can be used for:
Area damage against multiple adjacent enemies
Stunning enemies to gain tactical advantage
Physical damage based on equipped weapon
Breaking through groups of enemies
Classes
Classes that can use this spell include:
Strategy
How to effectively use the Smash Spell:
Most effective when surrounded by enemies (affects all 8 adjacent cells)
Requires a weapon to be equipped (fails if weaponless)
Deals damage based on current weapon's damage roll
Stuns enemies with Vertigo effect for caster's skill level duration
Provides temporary advantage in combat by stunning enemies
Particularly effective with high-damage weapons
Content Verification
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Stats verification: Extracted directly from desc function in code
Effect descriptions: Based on cast function implementation in source code
String resources: Verified against values/strings_all.xml
Last updated: December 2025
Source file: Smash.lua
Code References
String Resources
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SmashSpell_Info: Jump upwards and create a powerful smash upon hitting the ground,that temporarily stuns enemies around and at the same time deals physical damage.
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Configuration Files
See Also