Wind Gust Spell
Wind Gust is an Elemental affinity spell in Remixed Pixel Dungeon that creates a gust of wind to push enemies back.
Description
Wind Gust creates a gust of wind that pushes enemies back. If an enemy is pushed into an obstacle, they may take damage. This spell has a range that increases with the caster's skill level (distance of skillLevel + 1 up to the target).
Stats
Effects
Pushes enemies back from the caster
Deals damage if pushed enemy hits an obstacle (caster's skill level × 2)
Creates visual wind particle effects (5 + caster's skill level × 2 particles)
Has a range that increases with the caster's skill level
Pushes all enemies in the line of effect toward the target location
Usage
The Wind Gust spell can be used for:
Pushing enemies away from dangerous situations
Creating distance between the player and aggressive enemies
Forcing enemies into traps, walls, or other hazards
Crowd control when facing multiple enemies
Activating distant switches or objects
Breaking up enemy formations
Classes
Classes that can use this spell include:
Strategy
How to effectively use the Wind Gust spell:
Use near walls or chasms to deal damage to enemies when they're pushed back
Effective for escape when surrounded by enemies
Works well for separating strong enemies from weaker ones
Useful in corridors where enemies can be pushed into each other
Can be used to clear projectiles or items out of the way
Good for maintaining distance with melee enemies
Code References
Content Verification
Information source: Java Class in Remixed Dungeon codebase
Stats verified: Yes, extracted directly from spell class properties
Effect descriptions: Generated from code analysis and string resources
Last updated: Based on WindGust.java
See Also