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rpd:mods [2019/03/19 19:36]
mike
rpd:mods [2019/12/06 14:17] (current)
mike
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 ====== Modding ====== ====== Modding ======
 +
 +=====How-to install custom mod =====
 +
 +In order to be able to play your mod (or any other non-official mod), you need to place your modified files in a folder named the way you want your mod to be named (example: "My mod"​). ​
 +
 +Don't forget to add a version.json file with something like {"​version":​1} as content.
 +
 +Place that folder into the ”files” directory of the game. 
 +
 +Approximate path on typical android system looks like this : **Android/​data/​com.nyrds.pixeldungeon.ml/​files/​** . 
  
  
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   * Every PD flavors source has assets folder [[https://​github.com/​watabou/​pixel-dungeon/​tree/​master/​assets|vanilla for example]]   * Every PD flavors source has assets folder [[https://​github.com/​watabou/​pixel-dungeon/​tree/​master/​assets|vanilla for example]]
   * Remixed can load game resources not only from apk assets but also from external storage ( typically located at  Android/​data/​com.nyrds.pixeldungeon.ml/​files/​ ), so mods can override some (or all) of its content (also it must contain version.json file)   * Remixed can load game resources not only from apk assets but also from external storage ( typically located at  Android/​data/​com.nyrds.pixeldungeon.ml/​files/​ ), so mods can override some (or all) of its content (also it must contain version.json file)
-  * In Remixed [[https://​github.com/​NYRDS/​pixel-dungeon-remix/​tree/​master/​PixelDungeon/​src/​main/​assets|assets]] contains not only graphics & music but also data such as Dungeon structure, levels description,​ animation sequences and so on.+  * In Remixed [[https://​github.com/​NYRDS/​remixed-dungeon/​tree/​master/​RemixedDungeon/​src/​main/​assets|assets]] contains not only graphics & music but also data such as Dungeon structure, levels description,​ animation sequences and so on.
  
 So anyone can just provide different data set and that's it. So anyone can just provide different data set and that's it.
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   * Create custom AI for mobs and NPC's   * Create custom AI for mobs and NPC's
  
-In order to be able to play your mod (or any other non-official mod), you need to place your modified files in a folder named the way you want your mod to be named (example: "My mod"). Do not forget to add a version.json file with something like {"​version":​1} as content. 
- 
-Place that folder into the ”files” directory of the game. Approximate path on typical android system looks like this : **Android/​data/​com.nyrds.pixeldungeon.ml/​files/​** .  
  
 You can check how other mods are structured, to get a better idea. You can check how other mods are structured, to get a better idea.
rpd/mods.1553024214.txt.gz · Last modified: 2019/03/19 19:36 by mike