Dual Wielding
Dual Wielding is a combat system in Remixed Pixel Dungeon that allows players to equip weapons in both the main hand and off-hand (left hand) slots.
Overview
The game features a left hand slot (Belongings.Slot.LEFT_HAND) that allows players to equip a second weapon for dual wielding, though it's not specifically labeled as “dual wielding” in the game code.
Mechanics
Slots: Uses both the main weapon slot and the left hand slot
Combat: Each equipped weapon can be used in combat, but the game doesn't have a special dual wielding attack system
Weapon Requirements: Generally works with weapons that can be equipped in the left hand slot
Strategy: Increases offensive potential but reduces defensive options
Equipment Requirements
To use both weapon slots:
Weapons that can be equipped in the left hand slot (not all weapons can be)
Free left hand slot (cannot dual wield if using a shield or two-handed weapon in main hand)
Sufficient strength to wield both weapons effectively
Combat Strategy
Using both weapon slots changes the combat approach:
Offense: Higher potential damage output by having more weapons available
Defense: Reduced defensive capabilities compared to using a shield
Versatility: Ability to switch between different weapon types quickly
Tactics: Allows carrying multiple weapon types for different situations
Weapon Compatibility
Not all weapons can be equipped in the left hand slot:
Many one-handed weapons can be equipped in the left hand slot
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Bows (KindOfBow) are designed to use the left hand slot
Wands also use the left hand slot
The left hand slot is a general secondary equipment slot, not specifically for dual wielding
Code References
See Also