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rpd:amok_arrow_item

Amok Arrow

Amok Arrow

The Amok Arrow is a special type of missile weapon that causes enemies to go into a rage and attack other enemies when it hits.

Stats

  • Damage: 0 (base damage is 0)
  • Delay: 1.0 (baseDly: 1.0)
  • Min Strength Required: 9 (setSTR: 9)

Special Abilities

  • Amok Effect: When the arrow hits a target, it applies Amok, Speed and Rage status effects for 20 turns
  • Mechanism: Applies Amok.class, Speed.class and RageBuff to the defender for 20 turns
  • Behavior: Affected enemies will attack other enemies instead of the player

Acquisition

  • Can be found in various treasure locations throughout the dungeon
  • Quantity typically ranges from 15-30 when randomly generated
  • Price: 5 gold per arrow

Strategy

  • Useful for turning enemies against each other
  • Particularly effective in groups of enemies
  • Can be used to reduce the number of enemies without direct combat
  • The amok effect only occurs on a successful hit with 25% chance
  • Be careful not to accidentally make enemies too powerful with the rage effect

Code References

String Resources

Configuration Files

See Also

  • Amok - The status effect applied by this arrow
  • Speed - Speed status effect
  • Rage - Rage status effect
  • Arrows - Other arrow types
  • Missile Weapons - Other throwing weapons
rpd/amok_arrow_item.txt · Last modified: by 127.0.0.1