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rpd:armor_tiers

Armor Tiers

Armor Tiers

Armor Tiers refer to the classification system used for armor items in Remixed Dungeon, determining their overall protection level and basic attributes.

Description

Armor in Remixed Dungeon is classified into 5 distinct tiers, each with progressively better protection and weight. The tier system determines the armor level, defense rating, and weight of the armor piece.

Tier Classifications

The tiers are as follows:

  • Tier 1 (Cloth Armor): Basic protection, lowest weight (Armor Level: 1)
  • Tier 2 (Leather Armor): Light protection, moderate weight (Armor Level: 2)
  • Tier 3 (Mail Armor): Medium protection, moderate weight (Armor Level: 3)
  • Tier 4 (Scale Armor): Good protection, higher weight (Armor Level: 4)
  • Tier 5 (Plate Armor): Maximum protection, highest weight (Armor Level: 5)

Attributes by Tier

  • Armor Level: Directly correlates to the tier number (1-5), determining damage reduction
  • Weight: Generally increases with tier, affecting movement speed
  • Price: Selling price is typically calculated as tier * 20 gold
  • Durability: All armor types have the same basic durability mechanics regardless of tier

Special Armor Types

Some armor does not follow the standard tier system:

  • Class Armors: Unique armors for each hero subclass (e.g., Gladiator armor for Warrior subclass)
  • Artifact Armors: Special armor-like artifacts with unique mechanics
  • Dragon Armors: Special high-tier armors with special properties

Enchantments

All armor tiers can be enchanted with glyphs that provide special effects, regardless of their tier.

Code References

See Also

rpd/armor_tiers.txt · Last modified: by 127.0.0.1