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rpd:charm_old

Charm

Charm Buff Icon

Charm is a status effect in Remixed Pixel Dungeon that temporarily turns an enemy into an ally.

Description

When a creature is affected by the Charm status effect, it becomes temporarily allied with the hero and will fight against other hostile creatures instead of attacking the hero. The effect wears off after a duration determined by the caster's level.

Effects

  • Ally Conversion: Charmed enemies become temporary allies
  • Duration: Calculated as sqrt(caster's skill level * caster:lvl()) + 5 turns
  • Combat Behavior: Charmed enemies will attack other hostile creatures
  • Targeting: Will not attack the hero who cast the charm

Application

The Charm effect can be applied through:

Strategy

  • Use to turn powerful enemies against each other
  • Particularly effective in groups of enemies where charmed foes will attack others
  • Consider the positioning of charmed enemies as they may block passages
  • Timing is important as the duration depends on the hero's level
  • Be careful that charmed enemies don't block your escape routes

Mechanics

  • Charmed enemies are pacified (they become passive and don't attack)
  • The effect automatically ends when the duration expires
  • Charmed creatures have a heart effect around them
  • Some creatures (like Yog's organs) and undead are immune to charm

Counters

  • The charm effect will end when the duration expires
  • Charm does not stack with other conflicting status effects like Amok
  • Some creatures may be immune to charm effects (undead, Yog's organs, etc.)
rpd/charm_old.txt · Last modified: by 127.0.0.1