rpd:combo
Table of Contents
Combo
Combo is a status effect in Remixed Dungeon that tracks consecutive successful hits by the Gladiator subclass and increases damage.
Description
The Combo effect tracks consecutive successful hits by the Gladiator subclass. After 3 successful consecutive hits, each additional hit increases damage by 20% per hit. The combo is broken if a hit misses or if the Gladiator takes damage.
Mechanics
- Hit Counter: Tracks the number of consecutive successful hits
- Activation Threshold: Damage bonus starts after 3 successful hits (count >= 3)
- Damage Bonus: After 3 hits, damage multiplier is (count - 2) / 5f (e.g., 4th hit = 20% more damage, 5th hit = 40% more, etc.)
- Duration: Duration is calculated as 1.41f - count / 10f after reaching 3+ hits
- Reset: Combo resets after missing a hit or taking damage
Effect Calculation
- Hits 1-2: No damage bonus (returns 0 additional damage)
- Hit 3: First damage bonus hit
- Hit 4+: Damage bonus of (hit number - 2) / 5f
- 4th hit: (4-2)/5 = 0.4 or 40% more damage
- 5th hit: (5-2)/5 = 0.6 or 60% more damage
- The damage bonus is calculated as: damage * (count - 2) / 5f
Badge Recognition
- The Combo effect validates the Mastery Combo badge when reaching 3+ hits
- Achievement: Badges.validateMasteryCombo(count) is called when combo conditions are met
Strategy
- For Gladiators: Maintain as many consecutive hits as possible to maximize damage
- The effect expires automatically with time, so act quickly to build up the combo
- Avoid taking damage or missing attacks when trying to build a high combo
- The combo effect is lost if the Gladiator takes any damage
Technical Details
- Java Class: com.watabou.pixeldungeon.actors.buffs.Combo
- Icon: Uses BuffIndicator.COMBO icon
- Implementation: Extends the base Buff class
- Auto-expiration: The buff automatically detaches when act() is called
Content Verification
- Information source: Java Class com.watabou.pixeldungeon.actors.buffs.Combo
- Stats verification: Extracted directly from class implementation
- Effect descriptions: Based on in-game mechanics and string resources
- Source code: Combo.java
Related
- Gladiator - The subclass that benefits from this effect
- Gladiator Armor - Class armor for the Gladiator subclass
- Berserker - The other Warrior subclass with different mechanics
- Warrior - Hero class that can unlock Gladiator subclass
rpd/combo.txt · Last modified: by 127.0.0.1

