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rpd:control_effects

Control Effects

Control Effect

Control effects are status effects or spells that limit the actions of a character (either ally or enemy) in some way. Common control effects include charm, root, stun, fear, and paralysis.

Types of Control Effects

  • Charm - Makes an enemy fight for you temporarily
  • Root - Prevents movement for a number of turns
  • Stun - Prevents all actions for a number of turns
  • Fear - Makes an enemy flee from combat
  • Paralysis - Prevents all actions but not necessarily for a fixed duration
  • Vertigo - Causes disorientation, making targets attack randomly
  • Amok - Makes enemies attack randomly

Countering Control Effects

  • Potion of Purity can remove many control effects
  • Some rings and armor provide resistance to various control effects
  • Some control effects have a chance to break naturally when the affected character takes damage

Strategy

Control effects are powerful in combat:

  • Use crowd control to manage multiple enemies effectively
  • Apply to powerful single enemies to neutralize them temporarily
  • Combine with damage-over-time effects for maximum effectiveness
  • Be aware of how long each control effect lasts

See Also

rpd/control_effects.txt · Last modified: by 127.0.0.1