rpd:defence_skill
Table of Contents
Defence Skill
Defence Skill is a core game mechanic that determines a character's ability to avoid incoming attacks in combat.
Overview
Defence Skill represents a character's ability to dodge or parry attacks. It's used in the combat resolution system to determine if an attack hits or misses.
Calculation
The base defence skill is calculated based on:
- Mobs: Each mob has a base defence skill value defined in its class
Combat Mechanics
When an attack is made, the game compares the attacker's attack skill with the defender's defence skill. Higher defence skill makes the character harder to hit.
Affected Items
- Ring of Evasion - Increases defence skill by its level amount
- Armor - Provides defence bonus based on its tier and level
- Shields - Additional defensive items
References
rpd/defence_skill.txt · Last modified: by 127.0.0.1
