rpd:fire_arrow_item
Table of Contents
Fire Arrow
The Fire Arrow is a special type of missile weapon that causes the Burning status effect when it hits a target.
Stats
- Damage: 1-6
- Delay: 0.75 (baseDly: 0.75)
- Min Strength Required: 9 (setSTR: 9)
Special Abilities
- Burning Effect: When the arrow hits a target, it applies the Burning status effect
- Mechanism: Uses Buff.affect(defender, Burning.class).reignite(defender)
Acquisition
- Can be found in various treasure locations throughout the dungeon
- Quantity typically ranges from 15-30 when randomly generated
- Price: 5 gold per arrow
Strategy
- Effective against enemies vulnerable to fire damage
- Particularly useful against groups as burning can spread
- Good for dealing additional damage over time
- The burning effect only occurs on a successful hit with 25% chance
Code References
- Arrow.java (base class)
- Burning.java (effect applied)
String Resources
Configuration Files
- Arrow.java (base missile implementation)
See Also
- Burning - The status effect applied by this arrow
- Arrows - Other arrow types
- Missile Weapons - Other throwing weapons
rpd/fire_arrow_item.txt · Last modified: by 127.0.0.1

