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rpd:hero_class_system_mechanic

Hero Classes

Warrior

Hero Classes determine the starting equipment, abilities, and special traits of your character in Remixed Dungeon. Each class has unique advantages and playstyles.

Warrior Class

Warrior

  • Starting Equipment: Short sword, tin armor, Potion of Strength, Scroll of Identify
  • Class Ability: “Strength Bonus” - Starts with 1 extra strength point
  • Special Traits:
    • High survivability with an extra HP point
    • Good all-around fighter
    • Benefits from extra strength for weapon use
  • Playstyle: Balanced approach to combat, focuses on direct confrontation

Mage Class

Mage

  • Starting Equipment: Quarterstaff, cloth armor, Potion of Liquid Flame, Scroll of Upgrade
  • Class Ability: “Bonus Upgrade” - A random wand is upgraded by +3
  • Special Traits:
    • Powerful wands and magical abilities
    • Enhanced wand effectiveness
    • Can identify wands by use
  • Playstyle: Ranged magical combat, leveraging powerful artifacts

Rogue Class

Rogue

  • Starting Equipment: Dagger, leather armor, Cloak of Shadows, Potion of Mind Vision, Scroll of Identify
  • Class Ability: “Camouflage” - Gradually becomes invisible in tall grass
  • Special Traits:
    • Advanced detection of traps and secrets
    • High evasion
    • Bonus to food duration
  • Playstyle: Stealth-based gameplay, exploration, and trap avoidance

Huntress Class

Huntress

  • Starting Equipment: Short sword, studded armor, 3 Javelins, Potion of Mind Vision, Scroll of Identify
  • Class Ability: “Natural Hunter” - Ranged weapons don't require ammunition
  • Special Traits:
    • Bonus damage with ranged weapons
    • Can throw weapons without consuming them
    • Better accuracy with thrown weapons
  • Playstyle: Ranged combat with focus on throwing weapons

Hero Progression

  • Level Advancement: Gain experience from defeating enemies and exploring
  • Attribute Points: Increase in health, damage, and defense with each level
  • Equipment Focus: Classes tend to specialize in particular equipment types
  • Talent Acquisition: Gain new abilities and improvements over time

Class Advantages

  • Warrior: High defense and durability, good starting equipment
  • Mage: Powerful magical items, bonus to wands
  • Rogue: Stealth and detection abilities, avoids traps
  • Huntress: Extended ranged combat options without ammunition needs

Class Challenges

  • Warrior: Limited magical options and resources
  • Mage: Fragile, requires careful resource management
  • Rogue: Lower raw combat power than other classes
  • Huntress: Specialized gameplay may limit flexibility

Equipment Synergy

  • Warrior: Benefits from high-damage weapons and good armor
  • Mage: Should focus on wands and magic-boosting equipment
  • Rogue: Benefits from stealth and utility items
  • Huntress: Should prioritize thrown and ranged weapons

Subclass System

  • Unlocking: After defeating the second boss, players can choose a subclass
  • Specialization: Each class has two mastery paths
  • Progression: Subclasses add advanced abilities to base classes
  • Strategy: Choice affects long-term gameplay approach

Warrior Subclasses

  • Gladiator: Melee combat specialist with weapon and shield techniques
  • Berserker: High-damage melee fighter but takes more damage when low on health

Mage Subclasses

  • Battlemage: Combines melee combat with magical effects
  • Warlock: Specializes in debuffs and health drain

Rogue Subclasses

  • Assassin: Master of stealth and critical hits
  • Freerunner: Enhanced mobility and poison resistance

Huntress Subclasses

  • Sniper: Master of ranged combat with special abilities
  • Warden: Enhanced nature-based abilities and plant interactions

Class Selection Tips

  • New Players: Warrior is generally the most forgiving for beginners
  • Advanced Players: Each class offers unique challenges and strategies
  • Playstyle Match: Choose based on preferred gameplay approach
  • Experimentation: Try different classes to find your preference
  • Long-term: Consider how classes develop through multiple playthroughs

Technical Details

See Also

  • Subclasses - Advanced class specializations
  • Combat - How classes affect combat
  • Items - Equipment appropriate for each class
  • Equipment - Gear recommendations by class
  • Talents - Advanced ability system
  • Warrior - Warrior class details
  • Mage - Mage class details
  • Rogue - Rogue class details
  • Huntress - Huntress class details
rpd/hero_class_system_mechanic.txt · Last modified: by 127.0.0.1