rpd:hero_class_system_mechanic
Table of Contents
Hero Classes
Hero Classes determine the starting equipment, abilities, and special traits of your character in Remixed Dungeon. Each class has unique advantages and playstyles.
Warrior Class
- Starting Equipment: Short sword, tin armor, Potion of Strength, Scroll of Identify
- Class Ability: “Strength Bonus” - Starts with 1 extra strength point
- Special Traits:
- High survivability with an extra HP point
- Good all-around fighter
- Benefits from extra strength for weapon use
- Playstyle: Balanced approach to combat, focuses on direct confrontation
Mage Class
- Starting Equipment: Quarterstaff, cloth armor, Potion of Liquid Flame, Scroll of Upgrade
- Class Ability: “Bonus Upgrade” - A random wand is upgraded by +3
- Special Traits:
- Powerful wands and magical abilities
- Enhanced wand effectiveness
- Can identify wands by use
- Playstyle: Ranged magical combat, leveraging powerful artifacts
Rogue Class
- Starting Equipment: Dagger, leather armor, Cloak of Shadows, Potion of Mind Vision, Scroll of Identify
- Class Ability: “Camouflage” - Gradually becomes invisible in tall grass
- Special Traits:
- Advanced detection of traps and secrets
- High evasion
- Bonus to food duration
- Playstyle: Stealth-based gameplay, exploration, and trap avoidance
Huntress Class
- Starting Equipment: Short sword, studded armor, 3 Javelins, Potion of Mind Vision, Scroll of Identify
- Class Ability: “Natural Hunter” - Ranged weapons don't require ammunition
- Special Traits:
- Bonus damage with ranged weapons
- Can throw weapons without consuming them
- Better accuracy with thrown weapons
- Playstyle: Ranged combat with focus on throwing weapons
Hero Progression
- Level Advancement: Gain experience from defeating enemies and exploring
- Attribute Points: Increase in health, damage, and defense with each level
- Equipment Focus: Classes tend to specialize in particular equipment types
- Talent Acquisition: Gain new abilities and improvements over time
Class Advantages
- Warrior: High defense and durability, good starting equipment
- Mage: Powerful magical items, bonus to wands
- Rogue: Stealth and detection abilities, avoids traps
- Huntress: Extended ranged combat options without ammunition needs
Class Challenges
- Warrior: Limited magical options and resources
- Mage: Fragile, requires careful resource management
- Rogue: Lower raw combat power than other classes
- Huntress: Specialized gameplay may limit flexibility
Equipment Synergy
- Warrior: Benefits from high-damage weapons and good armor
- Mage: Should focus on wands and magic-boosting equipment
- Rogue: Benefits from stealth and utility items
- Huntress: Should prioritize thrown and ranged weapons
Subclass System
- Unlocking: After defeating the second boss, players can choose a subclass
- Specialization: Each class has two mastery paths
- Progression: Subclasses add advanced abilities to base classes
- Strategy: Choice affects long-term gameplay approach
Warrior Subclasses
- Gladiator: Melee combat specialist with weapon and shield techniques
- Berserker: High-damage melee fighter but takes more damage when low on health
Mage Subclasses
- Battlemage: Combines melee combat with magical effects
- Warlock: Specializes in debuffs and health drain
Rogue Subclasses
- Assassin: Master of stealth and critical hits
- Freerunner: Enhanced mobility and poison resistance
Huntress Subclasses
- Sniper: Master of ranged combat with special abilities
- Warden: Enhanced nature-based abilities and plant interactions
Class Selection Tips
- New Players: Warrior is generally the most forgiving for beginners
- Advanced Players: Each class offers unique challenges and strategies
- Playstyle Match: Choose based on preferred gameplay approach
- Experimentation: Try different classes to find your preference
- Long-term: Consider how classes develop through multiple playthroughs
Technical Details
- Hero class system: HeroClass.java
- Class implementations: Class Definitions
- Starting equipment: Hero Initialization
- Class abilities: Hero Abilities
See Also
- Subclasses - Advanced class specializations
- Combat - How classes affect combat
- Items - Equipment appropriate for each class
- Equipment - Gear recommendations by class
- Talents - Advanced ability system
- Warrior - Warrior class details
- Mage - Mage class details
- Rogue - Rogue class details
- Huntress - Huntress class details
rpd/hero_class_system_mechanic.txt · Last modified: by 127.0.0.1





