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rpd:ice_elemental_mob

Ice Elemental Mob

Ice Elemental Sprite

Description

Ice Elementals are hostile creatures that appear in the later levels of Remixed Dungeon. They are cold-based enemies that can slow their targets upon attack.

Stats

  • HP: (depth * 10 + 1)
  • HT: (depth * 10 + 1)
  • Defense Skill: depth * 2 + 1
  • Attack Skill: (depth * 2 + 1) / 3 + 1
  • Damage: (hp/6)-(hp/6) (fixed range)
  • DR (Damage Reduction): expForKill
  • EXP for Kill: depth + 1
  • Max Level: depth + 2
  • Carcass Chance: 0

Special Abilities

  • Slow Attack: Has a 33% chance to apply Slow effect for 3 turns when attacking a hero
  • Immunities: Immune to Roots, Paralysis, Stun, and Toxic Gas

Behavior

  • Adjusts stats based on current dungeon depth (IDepthAdjustable implementation)
  • Drops Frozen Carpaccio (10% chance)
  • Moves towards the player when detected

Strategy

  • Be prepared for the slowing effect which can be dangerous in tight spots
  • The slow effect only applies to heroes, not other mobs
  • Since they have no carcass chance, they won't drop mystery meat
  • Fire-based attacks can be effective for melting the cold nature
  • The elemental has significantly reduced damage but high HP at deeper levels

Content Verification

See Also

rpd/ice_elemental_mob.txt · Last modified: by 127.0.0.1