rpd:innkeeper_npc
Table of Contents
Innkeeper NPC
The Innkeeper is a friendly NPC found in the town area of Remixed Dungeon. The Innkeeper operates as a special kind of shopkeeper who trades in food items and has unique characteristics that distinguish them from regular shopkeepers.
Description
The Innkeeper is a neutral, immobile NPC that operates from the inn in town. Rather than selling general goods, the Innkeeper specializes in food items and provides services specifically related to food and sustenance for adventurers preparing for their dungeon journey.
Stats
- HP: 5
- Attack Skill: 8
- Defense Skill: 3
- Speed: 0 (immobile)
- Attack Delay: 1
- Status: Immortal (cannot be killed)
- Faction: Neutral
Behavior
- Immobile: The Innkeeper does not move from their designated location in the inn
- Passive AI: Does not initiate combat or movement
- Friendly: Does not attack the player
- Immortal: Cannot be killed by any means
Services
- Trade Window: Interacting with the Innkeeper opens a trade window
- Special Pricing: Items are sold at 10x normal price
- Buy Mode: Accepts items under “Carcass” mode
- Sell Mode: Items are available for purchase under “For Buy” mode
Inventory
The Innkeeper begins with a stock of various food items:
- 10x Fried Fish
- 10x Chargrilled Meat
- 10x Frozen Carpaccio
Strategy
- The Innkeeper provides an opportunity to stock up on food before entering the dungeon
- Food items purchased from the Innkeeper will have a higher cost (10x) than normal shops
- Since the Innkeeper is immortal, they can always be returned to for additional purchases
- The Innkeeper's food stock is replenished when interacting with them
Content Verification
- Information source: JSON configuration and Lua script
- Stats verified: Extracted directly from InnKeeperNPC.json
- Behavior verified: Based on Innkeeper.lua script functionality
- Last updated: December 2025, source: InnKeeperNPC.json and Innkeeper.lua
Source Code
See Also
rpd/innkeeper_npc.txt · Last modified: by 127.0.0.1

