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rpd:invisibility_buff

Invisibility Buff

The Invisibility buff is a status effect in Remixed Dungeon that makes the hero temporarily invisible to enemies.

Effect Overview

  • Type: Beneficial Status Effect
  • Duration: 20 turns when applied via Potion of Invisibility
  • Effect: Makes the hero invisible to enemies
  • Cancels on: Any action that directly targets an enemy (attack, wand use, etc.)

Mechanics

  • Enemy Detection: While under the effect of Invisibility, enemies cannot see the hero
  • Pathfinding: Enemies will lose track of the hero's position and revert to wandering behavior
  • Combat Interaction: Any action that targets an enemy (attack, wands, etc.) will immediately cancel the invisibility effect
  • Passive Abilities: Using non-targeting abilities (like throwing items at a location) will not break invisibility
  • Visual Indicator: Hero sprite becomes transparent while invisible
  • Duration: Invisibility naturally fades after 20 turns

Methods of Obtaining

  • Potion of Invisibility - The most common way to gain invisibility
  • Ring of Shadows - Special ring that can grant invisibility
  • Some special abilities or class features may also grant this effect

Strategy

  • Essential for escaping dangerous situations
  • Allows bypassing groups of enemies
  • Useful for exploring dangerous areas safely
  • Can set up ambushes after the effect wears off
  • Valuable for avoiding boss fights when health is low
  • Allows safe item usage during difficult encounters

Content Verification

  • Information source: Java Class Invisibility.java
  • Mechanics verification: Extracted directly from Invisibility.java class methods
  • Effect descriptions: Based on code analysis and gameplay behavior
  • String resources: Invisibility strings (Russian localization)
rpd/invisibility_buff.txt · Last modified: by 127.0.0.1